diff --git a/game_eggs/steamcmd_servers/ark_survival_ascended/README.md b/game_eggs/steamcmd_servers/ark_survival_ascended/README.md
index 054be0cb..38852a12 100644
--- a/game_eggs/steamcmd_servers/ark_survival_ascended/README.md
+++ b/game_eggs/steamcmd_servers/ark_survival_ascended/README.md
@@ -3,6 +3,67 @@
Steam Description :
ARK is reimagined from the ground-up into the next-generation of video game technology with Unreal Engine 5! Form a tribe, tame & breed hundreds of unique dinosaurs and primeval creatures, explore, craft, build, and fight your way to the top of the food-chain. Your new world awaits!
+### Authors / Contributors
+
+
+
+
+
+
+---
## Troubleshooting
1) Try starting the server with no mods on a fresh install.
@@ -23,12 +84,10 @@ The number is in reference to RAM/Memory usage.
## Known Issues
-1) ARK: Survival Ascended, currently, does not support more than one server per IP.
-These are Windows Server files running on a Linux container; so, we believe this is the issue.
+1) Proxmox VM(s): You'll need to change your Processor Type to `Host` (Default: kvm64)
2) ARK's wiki heavily reference A:SE and not all features are available in A:SA.
-
## Recommended server settings
### Minimum RAM
@@ -39,11 +98,11 @@ See the following -
## Server Ports
-Note: RCON doesn't need to be public but is required for console commands (in ptero)
+Note: The Peer port is not an option that can be set and will always be +1 from the Game Port!
| Port | Default |
| --------------- | ------- |
| Game | 7777 |
-| Raw UDP | 7778 |
+| Peer (Game+1) | 7778 |
| Query | 27015 |
-| RCON | 37015 |
+| RCON (optional) | 37015 |
diff --git a/game_eggs/steamcmd_servers/ark_survival_ascended/egg-ark--survival-ascended.json b/game_eggs/steamcmd_servers/ark_survival_ascended/egg-ark--survival-ascended.json
index e2c296d3..4b073205 100644
--- a/game_eggs/steamcmd_servers/ark_survival_ascended/egg-ark--survival-ascended.json
+++ b/game_eggs/steamcmd_servers/ark_survival_ascended/egg-ark--survival-ascended.json
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
- "exported_at": "2023-11-01T12:21:14-04:00",
+ "exported_at": "2023-11-12T11:57:56+01:00",
"name": "ARK: Survival Ascended",
"author": "blood@darkartsgaming.com",
"description": "ARK is reimagined from the ground-up into the next-generation of video game technology with Unreal Engine 5! Form a tribe, tame & breed hundreds of unique dinosaurs and primeval creatures, explore, craft, build, and fight your way to the top of the food-chain. Your new world awaits!",
@@ -15,7 +15,7 @@
"Proton": "ghcr.io\/parkervcp\/steamcmd:proton"
},
"file_denylist": [],
- "startup": "rmv() { echo \"stopping server\"; rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} KeepAlive && rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} DoExit && wait ${ARK_PID}; echo \"Server Closed\"; exit; }; trap rmv 15 2; proton run .\/ShooterGame\/Binaries\/Win64\/ArkAscendedServer.exe {{SERVER_MAP}}?listen?MaxPlayers={{MAX_PLAYERS}}?SessionName=\"{{SESSION_NAME}}\"?Port={{SERVER_PORT}}?QueryPort={{QUERY_PORT}}?RCONPort={{RCON_PORT}}?RCONEnabled=True$( [ \"$SERVER_PVE\" == \"0\" ] || printf %s '?ServerPVE=True' )?ServerPassword=\"{{SERVER_PASSWORD}}\"{{ARGS_PARAMS}}?ServerAdminPassword=\"{{ARK_ADMIN_PASSWORD}}\" -WinLiveMaxPlayers={{MAX_PLAYERS}} -oldconsole -servergamelog$( [ -z \"$MOD_IDS\" ] || printf %s ' -mods=' $MOD_IDS )$( [ \"$BATTLE_EYE\" == \"1\" ] || printf %s ' -NoBattlEye' ) {{ARGS_FLAGS}} & ARK_PID=$! ; tail -c0 -F .\/ShooterGame\/Saved\/Logs\/ShooterGame.log --pid=$ARK_PID & until echo \"waiting for rcon connection...\"; (rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD})<&0 & wait $!; do sleep 5; done",
+ "startup": "rmv() { echo \"stopping server\"; rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} KeepAlive && rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} DoExit && wait ${ARK_PID}; echo \"Server Closed\"; exit; }; trap rmv 15 2; proton run .\/ShooterGame\/Binaries\/Win64\/ArkAscendedServer.exe {{SERVER_MAP}}?listen?MaxPlayers={{MAX_PLAYERS}}?SessionName=\\\"{{SESSION_NAME}}\\\"?Port={{SERVER_PORT}}?QueryPort={{QUERY_PORT}}?RCONPort={{RCON_PORT}}?RCONEnabled=True$( [ \"$SERVER_PVE\" == \"0\" ] || printf %s '?ServerPVE=True' )?ServerPassword=\"{{SERVER_PASSWORD}}\"{{ARGS_PARAMS}}?ServerAdminPassword=\"{{ARK_ADMIN_PASSWORD}}\" -WinLiveMaxPlayers={{MAX_PLAYERS}} -oldconsole -servergamelog$( [ -z \"$MOD_IDS\" ] || printf %s ' -mods=' $MOD_IDS )$( [ \"$BATTLE_EYE\" == \"1\" ] || printf %s ' -NoBattlEye' ) -Port={{SERVER_PORT}} {{ARGS_FLAGS}} & ARK_PID=$! ; tail -c0 -F .\/ShooterGame\/Saved\/Logs\/ShooterGame.log --pid=$ARK_PID & until echo \"waiting for rcon connection...\"; (rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD})<&0 & wait $!; do sleep 5; done",
"config": {
"files": "{\r\n \"ShooterGame\/Saved\/Config\/WindowsServer\/GameUserSettings.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"MaxPlayers=\": \"MaxPlayers={{server.build.env.MAX_PLAYERS}}\",\r\n \"ServerAdminPassword=\": \"ServerAdminPassword={{server.build.env.ARK_ADMIN_PASSWORD}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Waiting commands for 127.0.0.1:\"\r\n}",