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| # Arma 3 | ||||
| ### From their [Site](https://arma3.com/) | ||||
| Experience true combat gameplay in a massive military sandbox. Deploying a wide variety of single- and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation, this is the PC’s premier military game. Authentic, diverse, open - Arma 3 sends you to war.  | ||||
|  | ||||
| ### Minimum RAM warning | ||||
| This server requires about 2048m to run properly. ARMA 3 is more CPU intensive though. | ||||
|  | ||||
| ### Additional settings | ||||
| Additional server flags can be found [here](https://community.bistudio.com/wiki/Arma_3_Startup_Parameters).   | ||||
| This can help is you see the server using to many cores/threads on the server. | ||||
|  | ||||
| ### Server Ports | ||||
| Ports required to run the server in a table format. | ||||
|  | ||||
| | Port    | default | | ||||
| |---------|---------| | ||||
| | Game    | 2302-2306    | | ||||
| | BattleEye    | 2344-2345    | | ||||
|  | ||||
| #### Mods/Plugins may require ports to be added to the server. | ||||
							
								
								
									
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								steamcmd_servers/arma/arma3_x64/egg-arma3-64-bit.json
									
									
									
									
									
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								steamcmd_servers/arma/arma3_x64/egg-arma3-64-bit.json
									
									
									
									
									
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| { | ||||
|     "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", | ||||
|     "meta": { | ||||
|         "version": "PTDL_v1" | ||||
|     }, | ||||
|     "exported_at": "2020-11-18T10:58:51-05:00", | ||||
|     "name": "Arma 3 (64-bit)", | ||||
|     "author": "brycea@terrahost.cloud", | ||||
|     "description": "Experience true combat gameplay in a massive military sandbox. Deploying a wide variety of single- and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation, this is the PC's premier military game. Authentic, diverse, open - Arma 3 sends you to war.", | ||||
|     "features": null, | ||||
|     "image": "quay.io\/terrahost\/pterodactyl-images:game_arma3_x64", | ||||
|     "startup": ".\/arma3server_x64 -ip=0.0.0.0 -port={{SERVER_PORT}} -profiles=.\/profiles -bepath=.\/battleye -cfg={{BASIC}} -config={{CONFIG}} {{CUSTOM}} -mod={{MODS}} -serverMod={{SERVERMODS}}", | ||||
|     "config": { | ||||
|         "files": "{}", | ||||
|         "startup": "{\r\n    \"done\": \"Connected to Steam servers\",\r\n    \"userInteraction\": []\r\n}", | ||||
|         "logs": "{\r\n    \"custom\": true,\r\n    \"location\": \"latest.log\"\r\n}", | ||||
|         "stop": "^C" | ||||
|     }, | ||||
|     "scripts": { | ||||
|         "installation": { | ||||
|             "script": "#!\/bin\/bash\r\n## install required packages to install arma\r\napt update\r\napt -y --no-install-recommends install curl unzip libstdc++6 lib32gcc1 ca-certificates\r\n## install steamcmd\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steam\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steam\r\ncd \/mnt\/server\/steam\r\n## needs to be used for steamcmd to operate correctly\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n## install arma\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} +quit\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v \/mnt\/server\/steam\/linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\n# 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\nmkdir -p \"\/mnt\/server\/.local\/share\/Arma 3\" \"\/mnt\/server\/.local\/share\/Arma 3 - Other Profiles\"\r\nchmod +x \/mnt\/server\/arma3server_x64\r\n# doesn't actually work with current 64 bit wrapper\r\nchmod +x \/mnt\/server\/arma3server", | ||||
|             "container": "ubuntu:20.04", | ||||
|             "entrypoint": "bash" | ||||
|         } | ||||
|     }, | ||||
|     "variables": [ | ||||
|         { | ||||
|             "name": "Game AppID", | ||||
|             "description": "", | ||||
|             "env_variable": "SRCDS_APPID", | ||||
|             "default_value": "233780", | ||||
|             "user_viewable": true, | ||||
|             "user_editable": false, | ||||
|             "rules": "required|numeric" | ||||
|         }, | ||||
|         { | ||||
|             "name": "Steam Username", | ||||
|             "description": "Used for installation", | ||||
|             "env_variable": "STEAM_USER", | ||||
|             "default_value": "anonymous", | ||||
|             "user_viewable": true, | ||||
|             "user_editable": false, | ||||
|             "rules": "required|string" | ||||
|         }, | ||||
|         { | ||||
|             "name": "Steam Password", | ||||
|             "description": "", | ||||
|             "env_variable": "STEAM_PASS", | ||||
|             "default_value": "!xNfMpAN*Lr3iMsJ", | ||||
|             "user_viewable": true, | ||||
|             "user_editable": false, | ||||
|             "rules": "nullable|string" | ||||
|         }, | ||||
|         { | ||||
|             "name": "Server Configuration File", | ||||
|             "description": "https:\/\/community.bistudio.com\/wiki\/server.cfg", | ||||
|             "env_variable": "CONFIG", | ||||
|             "default_value": "server.cfg", | ||||
|             "user_viewable": true, | ||||
|             "user_editable": true, | ||||
|             "rules": "string|nullable" | ||||
|         }, | ||||
|         { | ||||
|             "name": "Basic Network Config", | ||||
|             "description": "Network Configuration", | ||||
|             "env_variable": "BASIC", | ||||
|             "default_value": "basic.cfg", | ||||
|             "user_viewable": true, | ||||
|             "user_editable": true, | ||||
|             "rules": "string|nullable" | ||||
|         }, | ||||
|         { | ||||
|             "name": "Check for Updates", | ||||
|             "description": "Check for updates on server start.\r\n1 True | 0 False", | ||||
|             "env_variable": "UPDATE", | ||||
|             "default_value": "0", | ||||
|             "user_viewable": true, | ||||
|             "user_editable": true, | ||||
|             "rules": "nullable|numeric" | ||||
|         }, | ||||
|         { | ||||
|             "name": "Mods", | ||||
|             "description": "Client mods with the -mods startup option", | ||||
|             "env_variable": "MODS", | ||||
|             "default_value": "", | ||||
|             "user_viewable": true, | ||||
|             "user_editable": true, | ||||
|             "rules": "nullable|string" | ||||
|         }, | ||||
|         { | ||||
|             "name": "Server Mods", | ||||
|             "description": "Server-sided mods with the -serverMods startup option.", | ||||
|             "env_variable": "SERVERMODS", | ||||
|             "default_value": "", | ||||
|             "user_viewable": true, | ||||
|             "user_editable": true, | ||||
|             "rules": "nullable|string" | ||||
|         }, | ||||
|         { | ||||
|             "name": "Extra Flags for SteamCMD", | ||||
|             "description": "Typically used for grabbing beta builds.\r\nExample: -beta profiling -betapassword CautionSpecialProfilingAndTestingBranchArma3", | ||||
|             "env_variable": "EXTRA_FLAGS", | ||||
|             "default_value": "", | ||||
|             "user_viewable": true, | ||||
|             "user_editable": false, | ||||
|             "rules": "nullable|string" | ||||
|         } | ||||
|     ] | ||||
| } | ||||
							
								
								
									
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| // **************************************************************************** | ||||
| //                                                                            * | ||||
| //     Arma 3 - basic.cfg                                                   * | ||||
| //     Version 060116                                                         * | ||||
| //                                                                            * | ||||
| // **************************************************************************** | ||||
|  | ||||
| // Defines network tuning parameters | ||||
| // | ||||
| // This file is to be passed to the -cfg parameter on the command line for the server | ||||
| // See http://community.bistudio.com/wiki/basic.cfg | ||||
| // The following settings are the suggested settings | ||||
|  | ||||
| // BANDWIDTH SETTINGS | ||||
|  | ||||
| // Bandwidth the server is guaranteed to have (in bps) | ||||
| // General guideline is NumberOfPlayers * 256kb | ||||
| // Default: 131072 | ||||
| MinBandwidth=5120000; | ||||
| // Bandwidth the server can never go above (in bps) | ||||
| // For a single server, use full network speed; decrease when running multiple servers | ||||
| MaxBandwidth=10240000; | ||||
|  | ||||
| // PACKET SETTINGS | ||||
|  | ||||
| // Maximum number of packets per frame. | ||||
| // Increasing the value potentially decreases lag, but increases desync | ||||
| // Default: 128 | ||||
| MaxMsgSend=2048; | ||||
| // Maximum payload of guaranteed packet (in b) | ||||
| // Small messages are packed to larger packets | ||||
| // Guaranteed packets are used for non-repetitive events, like shooting | ||||
| // Lower value means more packets are sent, so less events will get combined | ||||
| // Default: 512 | ||||
| MaxSizeGuaranteed=512; | ||||
| // Maximum payload of non-guaranteed packet (in b) | ||||
| // Increasing this value may improve bandwidth requirement, but may also increase lag | ||||
| // Largest factor in desync | ||||
| // Guidance is half of MaxSizeGuaranteed | ||||
| // Default: 256 | ||||
| MaxSizeNonguaranteed=256; | ||||
| // Maximal size of a packet sent over the network | ||||
| // Only necessary if ISP forces lower packet size and there are connectivity issues | ||||
| // Default: 1400 | ||||
| // class sockets{maxPacketSize=1400}; | ||||
|  | ||||
| // SMOOTHNESS SETTINGS | ||||
|  | ||||
| // Minimal error required to send network updates for far units | ||||
| // Smaller values will make for smoother movement at long ranges, but will increase network traffic | ||||
| // Default: 0.003 | ||||
| MinErrorToSend=0.01; | ||||
| // Minimal error required to send network updates for near units | ||||
| // Using larger value can reduce traffic sent for near units | ||||
| // Also controls client to server traffic | ||||
| // Default: 0.01 | ||||
| MinErrorToSendNear=0.02; | ||||
|  | ||||
| // GEOLOCATION SETTINGS | ||||
|  | ||||
| // Server latitude | ||||
| serverLatitude=52; | ||||
| serverLatitudeAuto=52; | ||||
|  | ||||
| // Server Longitude | ||||
| serverLongitude=0; | ||||
| serverLongitudeAuto=0; | ||||
| // MISC | ||||
| // View Distance (not sure if this actually works) | ||||
| viewDistance=10000; | ||||
|  | ||||
| // Maximum size (in b) for custom face or sound files | ||||
| // Default: 0 | ||||
| MaxCustomFileSize=65536; | ||||
| // Server language | ||||
| language="English"; | ||||
| steamLanguage="English"; | ||||
| // Adapter | ||||
| adapter=-1; | ||||
| // Windowed mode | ||||
| Windowed=0; | ||||
|  | ||||
| 3D_Performance=1.000000; | ||||
							
								
								
									
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| // **************************************************************************** | ||||
| //                                                                            * | ||||
| //     Arma 3 - server.cfg                                                    * | ||||
| //     Version 060117                                                         * | ||||
| //                                                                            * | ||||
| // **************************************************************************** | ||||
|  | ||||
| // ArmA 3 Server Config File | ||||
| // | ||||
| // More info about parameters: | ||||
| // https://community.bistudio.com/wiki/server.cfg | ||||
|  | ||||
|  | ||||
| // GENERAL SETTINGS | ||||
|  | ||||
| // Hostname for server. | ||||
| hostname = "Arma 3 Server"; | ||||
|  | ||||
| // Server password - for private servers. | ||||
| //password = "arma3pass"; | ||||
|  | ||||
| // Admin Password | ||||
| //passwordAdmin = "ADMINPASSWORD"; | ||||
|  | ||||
| // Auto-admin | ||||
| admins[] = {"<UID>"}; | ||||
|  | ||||
| // Server Slots | ||||
| maxPlayers = 32; | ||||
|  | ||||
| // Logfile | ||||
| logFile = "arma3server.log"; | ||||
|  | ||||
| // Minimum Required Client Build | ||||
| //requiredBuild = 95691 | ||||
|  | ||||
| class Missions | ||||
| { | ||||
| 	class Mission1 | ||||
| 	{ | ||||
| 		template = ; | ||||
| 		difficulty = "Regular"; | ||||
| 		class Params {}; | ||||
| 	}; | ||||
| 	class Mission2 | ||||
| 	{ | ||||
| 		template = ; | ||||
| 		difficulty = "Regular"; | ||||
| 		class Params {}; | ||||
| 	}; | ||||
| 	class Mission3 | ||||
| 	{ | ||||
| 		template = ; | ||||
| 		difficulty = "Regular"; | ||||
| 		class Params {}; | ||||
| 	}; | ||||
| 	class Mission4 | ||||
| 	{ | ||||
| 		template = ; | ||||
| 		difficulty = "Regular"; | ||||
| 		class Params {}; | ||||
| 	}; | ||||
| }; | ||||
|  | ||||
| // Message of the Day (MOTD) | ||||
| motd[] = { | ||||
|     "Welcome to My Arma 3 Server", | ||||
|     "TS3 Server:     teamspeak.somewhere.com", | ||||
|     "Web:            www.example.com" | ||||
| }; | ||||
|  | ||||
| // MOTD Interval (Seconds) | ||||
| motdInterval = 30; | ||||
|  | ||||
|  | ||||
| // VOTING | ||||
|  | ||||
| // Server Mission Start | ||||
| //  minimum number of clients before server starts mission | ||||
| voteMissionPlayers = 1; | ||||
|  | ||||
| // Accepted Vote Threshold | ||||
| //  0.33 = 33% clients. | ||||
| voteThreshold = 0.33; | ||||
|  | ||||
| // INGAME SETTINGS | ||||
|  | ||||
| // Disable Voice over Net (VoN) | ||||
| //  0 = voice enabled. | ||||
| //  1 = voice disabled. | ||||
| disableVoN = 0; | ||||
|  | ||||
| // VoN Codec Quality | ||||
| //  0-10 = 8kHz (narrowband). | ||||
| //  11-20 = 16kHz (wideband). | ||||
| //  21-30 = 32kHz (ultrawideband). | ||||
| vonCodecQuality = 3; | ||||
|  | ||||
| // Persistent Battlefield | ||||
| //  0 = disable. | ||||
| //  1 = enable. | ||||
| persistent = 1; | ||||
|  | ||||
| // Time Stamp Format | ||||
| //  none, short, full | ||||
| timeStampFormat = "short"; | ||||
|  | ||||
| // Server Statistics | ||||
| //  Set this to 0 to opt-out! More info: https://community.bistudio.com/wiki/Arma_3_Analytics | ||||
| statisticsEnabled = 1; | ||||
|  | ||||
| // SERVER SECURITY/ANTI HACK | ||||
|  | ||||
| // Verify Signitures for Client Addons | ||||
| //  0 = off. | ||||
| //  1 = weak protection (depricated). | ||||
| //  2 = full protection. | ||||
| verifySignatures = 2; | ||||
|  | ||||
| // Secure Player ID | ||||
| //  1 = Server warning message. | ||||
| //  2 = Kick client. | ||||
| requiredSecureId = 2; | ||||
|  | ||||
| // Kick Duplicate Player IDs | ||||
| kickDuplicate = 1; | ||||
|  | ||||
| // BattlEye Anti-Cheat | ||||
| //  0 = disable | ||||
| //  1 = enable | ||||
| BattlEye = 1; | ||||
|  | ||||
| // Allowed File Extentions | ||||
| allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; | ||||
| allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; | ||||
| allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"}; | ||||
|  | ||||
| // SCRIPTING ISSUES | ||||
| onUserConnected = ""; | ||||
| onUserDisconnected = ""; | ||||
| doubleIdDetected = ""; | ||||
|  | ||||
| // SIGNATURE VERIFICATION | ||||
| // kick = kick (_this select 0) | ||||
| // ban = ban (_this select 0) | ||||
| onUnsignedData = "kick (_this select 0)"; | ||||
| onHackedData = "kick (_this select 0)"; | ||||
| onDifferentData = ""; | ||||
|  | ||||
| // HEADLESS CLIENT SUPPORT | ||||
| // specify ip-adresses of allowed headless clients | ||||
| headlessClients[] = {"127.0.0.1", "172.18.0.1"}; | ||||
| localClient[] = {"127.0.0.1", "172.18.0.1"}; | ||||
|  | ||||
| // BattlEye Anti-Cheat License | ||||
| //  0 = decline | ||||
| //  1 = accept | ||||
| battleyeLicense = 1; | ||||
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