Fixed bug in README
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		| @@ -12,9 +12,8 @@ More information here: https://github.com/callofduty4x/CoD4x_Server#setting-up-a | |||||||
| In order to give the server access to the needed game files you will need to create a new mount. | In order to give the server access to the needed game files you will need to create a new mount. | ||||||
|  |  | ||||||
| Let's say you copied the game files to your node into the directory `/home/pterodactyl/serverfiles/cod4x` (you can choose any directory you want of course).   | Let's say you copied the game files to your node into the directory `/home/pterodactyl/serverfiles/cod4x` (you can choose any directory you want of course).   | ||||||
| The directory structure will look like this: | The directory structure will look like this: <details> | ||||||
| <details> |   | ||||||
| <summary>Click to expand directory listing</summary> |  | ||||||
| ``` | ``` | ||||||
| /home/pterodactyl/serverfiles/cod4x | /home/pterodactyl/serverfiles/cod4x | ||||||
| ├── main | ├── main | ||||||
| @@ -138,7 +137,7 @@ When you start the server for the first time it will prompt you to mount the gam | |||||||
|  |  | ||||||
| **Congratulations!** Your server should be able to find the game files and start. | **Congratulations!** Your server should be able to find the game files and start. | ||||||
|  |  | ||||||
| ## Required Server Ports | ## Default Server Ports | ||||||
| The default is 28960, but the server will automatically use the port defined in the allocation. | The default is 28960, but the server will automatically use the port defined in the allocation. | ||||||
|  |  | ||||||
| | Port    | default | | | Port    | default | | ||||||
|   | |||||||
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