Fixed bug in README

This commit is contained in:
Simon
2021-05-04 11:02:03 +02:00
committed by GitHub
parent 4cd93b5d30
commit 6c8d6589f2

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@@ -12,9 +12,8 @@ More information here: https://github.com/callofduty4x/CoD4x_Server#setting-up-a
In order to give the server access to the needed game files you will need to create a new mount.
Let's say you copied the game files to your node into the directory `/home/pterodactyl/serverfiles/cod4x` (you can choose any directory you want of course).
The directory structure will look like this:
<details>
<summary>Click to expand directory listing</summary>
The directory structure will look like this: <details>
```
/home/pterodactyl/serverfiles/cod4x
├── main
@@ -138,7 +137,7 @@ When you start the server for the first time it will prompt you to mount the gam
**Congratulations!** Your server should be able to find the game files and start.
## Required Server Ports
## Default Server Ports
The default is 28960, but the server will automatically use the port defined in the allocation.
| Port | default |