Fixed bug in README
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		| @@ -12,9 +12,8 @@ More information here: https://github.com/callofduty4x/CoD4x_Server#setting-up-a | ||||
| In order to give the server access to the needed game files you will need to create a new mount. | ||||
|  | ||||
| Let's say you copied the game files to your node into the directory `/home/pterodactyl/serverfiles/cod4x` (you can choose any directory you want of course).   | ||||
| The directory structure will look like this: | ||||
| <details> | ||||
| <summary>Click to expand directory listing</summary> | ||||
| The directory structure will look like this: <details> | ||||
|   | ||||
| ``` | ||||
| /home/pterodactyl/serverfiles/cod4x | ||||
| ├── main | ||||
| @@ -138,7 +137,7 @@ When you start the server for the first time it will prompt you to mount the gam | ||||
|  | ||||
| **Congratulations!** Your server should be able to find the game files and start. | ||||
|  | ||||
| ## Required Server Ports | ||||
| ## Default Server Ports | ||||
| The default is 28960, but the server will automatically use the port defined in the allocation. | ||||
|  | ||||
| | Port    | default | | ||||
|   | ||||
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