refactor: move games to their own folder

This commit is contained in:
Softwarenoob
2021-07-02 03:20:20 +03:00
parent 772c791bda
commit 8ef59591f1
267 changed files with 113 additions and 113 deletions

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# Minecraft PE (bedrock edition)
#### Bedrock
[Minecraft Bedrock Server](https://minecraft.net/en-us/download/server/bedrock/)
The official Minecraft Bedrock (Formerly Minecraft Pocket Edition) server.
#### gomint
[Gomint Bedrock Server](https://github.com/gomint/gomint)
Easy-to-use, highly configurable Minecraft Bedrock Edition server software with the ability to sustain in a low-resource environment.
#### Nukkit
[Nukkit GitHub](https://github.com/Nukkit/Nukkit)
Nukkit is a Nuclear-Powered Server Software For Minecraft: Pocket Edition
#### PocketMine MP
[PocketMine MP](https://github.com/pmmp/PocketMine-MP)
A server software for Minecraft: Bedrock Edition in PHP

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# Minecraft Bedrock
The official Minecraft Bedrock (Formerly Minecraft Pocket Edition) server.
This is an alpha release server from the mojang team.
### Server Ports
Bedrock requires a single port (default 19132)
| Port | default |
|---------|----------|
| Game | 19132 |
### Known Issues
Also see the [Mojang Issue tracker](https://bugs.mojang.com/projects/BDS/issues/)
* On start the server will report is is listening on port 19132 but is listening on the correct port
* Constant `NO LOG FILE` in the console before every log line.
* Server chat is not printed to the console.
* when you set ops in game they do not get saved.

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-04-07T08:57:04+03:00",
"name": "Vanilla Bedrock",
"author": "parker@parkervcp.com",
"description": "Bedrock Edition (also known as the Bedrock Version, Bedrock Codebase, Bedrock Engine or just Bedrock) refers to the multi-platform family of editions of Minecraft developed by Mojang AB, Microsoft Studios, 4J Studios, and SkyBox Labs. Prior to this term, as the engine originated with Pocket Edition, this entire product family was referred to as \"Pocket Edition\", \"MCPE\", or \"Pocket\/Windows 10 Edition\".",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:base_debian"
],
"file_denylist": [],
"startup": ".\/bedrock_server",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"server-name\": \"{{server.build.env.SERVERNAME}}\",\r\n \"gamemode\": \"{{server.build.env.GAMEMODE}}\",\r\n \"difficulty\": \"{{server.build.env.DIFFICULTY}}\",\r\n \"allow-cheats\": \"{{server.build.env.CHEATS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server started\"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt install -y zip unzip wget curl\r\n\r\nif [ ! -d \/mnt\/server\/ ]; then\r\n mkdir \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\r\n\r\nif [ -z \"${BEDROCK_VERSION}\" ] || [ \"${BEDROCK_VERSION}\" == \"latest\" ]; then\r\n echo -e \"\\n Downloading latest Bedrock server\"\r\n DOWNLOAD_URL=$(curl -sSL https:\/\/www.minecraft.net\/en-us\/download\/server\/bedrock\/ | grep azureedge | grep linux | grep -Eo \"(http|https):\/\/[a-zA-Z0-9.\/?=_-]*\")\r\nelse \r\n echo -e \"\\n Downloading ${BEDROCK_VERSION} Bedrock server\"\r\n DOWNLOAD_URL=https:\/\/minecraft.azureedge.net\/bin-linux\/bedrock-server-$BEDROCK_VERSION.zip\r\nfi\r\n\r\necho -e \"backing up config files\"\r\nrm *.bak\r\ncp server.properties server.properties.bak\r\ncp permissions.json permissions.json.bak\r\ncp whitelist.json whitelist.json.bak\r\n\r\necho -e \"Downloading files from https:\/\/minecraft.azureedge.net\/bin-linux\/bedrock-server-$BEDROCK_VERSION.zip\"\r\n\r\nwget ${DOWNLOAD_URL}\r\n\r\necho -e \"Unpacking server files\"\r\nunzip -o $(echo ${DOWNLOAD_URL} | cut -d\"\/\" -f5)\r\n\r\necho -e \"Cleaning up after installing\"\r\nrm $(echo ${DOWNLOAD_URL} | cut -d\"\/\" -f5)\r\n\r\necho -e \"restoring config files\"\r\ncp -rf server.properties.bak server.properties\r\ncp -rf permissions.json.bak permissions.json\r\ncp -rf whitelist.json.bak whitelist.json\r\nchmod +x bedrock_server\r\n\r\necho -e \"Done\"",
"container": "debian:buster-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Bedrock Version",
"description": "The version of bedrock. (Ex. 1.7.0.13)\r\n\r\nDefault version is latest.",
"env_variable": "BEDROCK_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
},
{
"name": "ld lib path",
"description": "Dumb reasons to need this",
"env_variable": "LD_LIBRARY_PATH",
"default_value": ".",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20"
},
{
"name": "Server Name",
"description": "The name for the server",
"env_variable": "SERVERNAME",
"default_value": "Bedrock Dedicated Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:50"
},
{
"name": "Gamemode",
"description": "Allowed values: \"survival\", \"creative\", or \"adventure\"",
"env_variable": "GAMEMODE",
"default_value": "survival",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:survival,creative,adventure"
},
{
"name": "Difficulty",
"description": "Allowed values: \"peaceful\", \"easy\", \"normal\", or \"hard\"",
"env_variable": "DIFFICULTY",
"default_value": "easy",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:peaceful,easy,normal,hard"
},
{
"name": "Allow cheats",
"description": "If true then cheats like commands can be used.\r\n\r\nAllowed values: \"true\" or \"false\"",
"env_variable": "CHEATS",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false"
}
]
}

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# gomint
Easy-to-use, highly configurable Minecraft Bedrock Edition server software with the ability to sustain in a low-resource environment.
### Server Ports
Bedrock server require a single port (default 19132)
| Port | default |
|---------|----------|
| Game | 19132 |

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-06-14T21:34:39+03:00",
"name": "GoMint",
"author": "parker@parkervcp.com",
"description": "A performant and stable Minecraft server software for the Bedrock Edition that comes with a modern API and support for Java 11 LTS.",
"features": null,
"images": [
"ghcr.io\/pterodactyl\/yolks:java_11",
"ghcr.io\/pterodactyl\/yolks:java_8",
"ghcr.io\/pterodactyl\/yolks:java_14",
"ghcr.io\/pterodactyl\/yolks:java_16"
],
"file_denylist": [],
"startup": "java --add-opens java.base\/java.nio=io.netty.common --add-exports java.base\/jdk.internal.misc=io.netty.common -p modules -m gomint.server\/io.gomint.server.Bootstrap",
"config": {
"files": "{\r\n \"server.yml\": {\r\n \"parser\": \"yml\",\r\n \"find\": {\r\n \"listener.port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Done in \"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#! \/bin\/bash\r\n\r\nGITHUB_PACKAGE=gomint\/gomint\r\n\r\napt update\r\napt install -y curl jq file unzip\r\n\r\nif [ ! -d \/mnt\/server\/ ]; then\r\n mkdir -p \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\/\r\n\r\nif [ -z \"${GITHUB_USER}\" ] && [ -z \"${GITHUB_OAUTH_TOKEN}\" ] ; then\r\n echo -e \"using anon api call\"\r\nelse\r\n echo -e \"user and oauth token set\"\r\n alias curl='curl -u ${GITHUB_USER}:${GITHUB_OAUTH_TOKEN} '\r\nfi\r\n\r\n# retrieve latest tag to be used as version match, because gomint doesn't use normal releases\r\nLATEST_VERSION=$(curl -sL https:\/\/api.github.com\/repos\/gomint\/gomint\/tags | jq -r '.[-1].name')\r\n\r\nDOWNLOAD_URL=https:\/\/github.com\/gomint\/gomint\/releases\/download\/${LATEST_VERSION}\/${LATEST_VERSION}.zip\r\n\r\nif [ ! -z \"${DOWNLOAD_URL}\" ]; then \r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_URL}; then\r\n echo -e \"download link is valid. setting download link to ${DOWNLOAD_URL}\"\r\n VALIDATED_URL=${DOWNLOAD_URL}\r\n else \r\n echo -e \"download link is invalid, something went wrong. Closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\ncurl -sSL -o ${VALIDATED_URL##*\/} ${VALIDATED_URL}\r\n\r\nFILETYPE=$(file -F ',' ${VALIDATED_URL##*\/} | cut -d',' -f2 | cut -d' ' -f2)\r\nif [ \"$FILETYPE\" == \"gzip\" ]; then\r\n tar xzvf ${VALIDATED_URL##*\/}\r\nelif [ \"$FILETYPE\" == \"Zip\" ]; then\r\n unzip ${VALIDATED_URL##*\/} -d modules\/\r\nelif [ \"$FILETYPE\" == \"XZ\" ]; then\r\n tar xvf ${VALIDATED_URL##*\/}\r\nelse\r\n echo -e \"unknown filetype. Exiting\"\r\n # exit 2 \r\nfi\r\n\r\n# Move files into correct folders and remove unnecessary stuff\r\nrm ${VALIDATED_URL##*\/}\r\nmv modules\/modules\/* modules\r\nrm -rf modules\/modules\r\nrm modules\/start.*\r\n\r\n# Fetch server config\r\nif [ ! -f server.yml ]; then\r\n curl -sSL -o server.yml https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/bedrock\/gomint\/server.yml\r\nfi",
"container": "debian:buster-slim",
"entrypoint": "bash"
}
},
"variables": []
}

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# The host and port to bind the server to
listener:
port: 19132
ip: 0.0.0.0

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# Now abandoned. Please use NukkitX by Cloudburst.
[NukkitX](https://github.com/CloudburstMC/Nukkit)
# Nukkit
[Nukkit GitHub](https://github.com/Nukkit/Nukkit)
Nukkit is a Nuclear-Powered Server Software For Minecraft: Pocket Edition

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
},
"exported_at": "2019-11-02T22:11:25-04:00",
"name": "Nukkit",
"author": "parker@parkervcp.com",
"description": "Nukkit is a Nuclear-Powered Server Software For Minecraft: Pocket Edition\r\n\r\nhttps:\/\/nukkit.io\/",
"image": "quay.io\/pterodactyl\/core:java-glibc",
"startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -jar {{SERVER_JARFILE}}",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-ip\": \"0.0.0.0\",\r\n \"enable-query\": \"true\",\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"query.port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \")! For help, type \",\r\n \"userInteraction\": [\r\n \"Go to eula.txt for more info.\"\r\n ]\r\n}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"logs\/latest.log\"\r\n}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/ash\r\n# Nukkit Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napk add --no-cache curl openssl\r\n\r\ncd \/mnt\/server\r\n\r\n## Only download if a path is provided, otherwise continue.\r\nif [ ! -z \"${DL_PATH}\" ]; then\r\n MODIFIED_DOWNLOAD=`eval echo $(echo ${DL_PATH} | sed -e 's\/{{\/${\/g' -e 's\/}}\/}\/g')`\r\n wget ${MODIFIED_DOWNLOAD} -O ${SERVER_JARFILE}\r\nelif [ -z \"${NUKKIT_VERSION}\" ] || [ \"${NUKKIT_VERSION}\" == \"latest\" ]; then\r\n wget https:\/\/ci.opencollab.dev\/job\/NukkitX\/job\/Nukkit\/job\/master\/lastSuccessfulBuild\/artifact\/target\/nukkit-1.0-SNAPSHOT.jar -O ${SERVER_JARFILE}\r\nelse\r\n wget https:\/\/ci.opencollab.dev\/job\/NukkitX\/job\/Nukkit\/job\/master\/${NUKKIT_VERSION}\/artifact\/target\/nukkit-1.0-SNAPSHOT.jar -O ${SERVER_JARFILE}\r\nfi\r\n\r\nif [ ! -f nukkit.yml ]; then\r\n wget https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/bedrock\/nukkit\/nukkit.yml\r\nfi\r\n\r\nif [ ! -f server.properties ]; then\r\n wget https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/bedrock\/nukkit\/server.properties\r\nfi",
"container": "alpine:3.10",
"entrypoint": "ash"
}
},
"variables": [
{
"name": "Server Jar File",
"description": "The name of the server jarfile to run the server with.",
"env_variable": "SERVER_JARFILE",
"default_value": "server.jar",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|regex:\/^([\\w\\d._-]+)(\\.jar)$\/"
},
{
"name": "Download Path",
"description": "A URL to use to download Spigot rather than building it on the server. This is not user viewable. Use <code>{{DL_VERSION}}<\/code> in the URL to automatically insert the assigned version into the URL. If you do not enter a URL Spigot will build directly in the container (this will fail on low memory containers).",
"env_variable": "DL_PATH",
"default_value": "",
"user_viewable": 0,
"user_editable": 0,
"rules": "nullable|string"
},
{
"name": "nukkit version",
"description": "The version of Nukkitt to download (using the --rev tag). Use \"latest\" for latest.",
"env_variable": "NUKKIT_VERSION",
"default_value": "latest",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:20"
}
]
}

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# Advanced configuration file for Nukkit
# Some of these settings are safe, others can break your server if modified incorrectly
# New settings/defaults won't appear automatically on this file when upgrading
settings:
#Multi-language setting
#Available: eng, chs, cht, jpn, rus, spa, pol, bra, kor, ukr, deu
language: "eng"
#Whether to send all strings translated to server locale or let the device handle them
force-language: false
shutdown-message: "Server closed"
#Allow listing plugins via Query
query-plugins: true
#Show a console message when a plugin uses deprecated API methods
deprecated-verbose: true
#Number of AsyncTask workers
#If set to auto, it'll try to detect the number of cores (and at least 4)
async-workers: auto
network:
#Threshold for batching packets, in bytes. Only these packets will be compressed
#Set to 0 to compress everything, -1 to disable
batch-threshold: 256
#Compression level used of Zlib when sending batched packets. Higher = more CPU, less bandwidth usage
compression-level: 7
#Use AsyncTasks for compression. Adds half/one tick delay, less CPU load on main thread
async-compression: false
debug:
#If > 1, it will show debug messages in the console
level: 1
#Enables commands: /status /gc
commands: false
timings:
#Enable core and plugin timings by default
enabled: false
#Enable monitoring at verbose level, include high-frequency timings
verbose: false
#Interval between history frames in ticks
#Default is 5 minutes (6000 ticks)
history-interval: 6000
#Length of the whole timing history in ticks
#Default is 1 hour (72000 ticks)
#This value is capped at a maximum of history-interval * 12
history-length: 72000
#For special cases of servers with special permission to bypass the max
#This max helps keep data file sizes reasonable for processing on Aikar's Timing parser side
#Setting this will not help you bypass the max unless Aikar has added an exception on the API side
bypass-max: false
#If set to true, name of your server won't be sent
privacy: false
#Settings sections to ignore. These sections won't be sent to Aikar's Timing parser
#For example: [all] or [settings, timings]
ignore: []
level-settings:
#The default format that levels will use when created
default-format: mcregion
#Automatically change levels tick rate to maintain 20 ticks per second
auto-tick-rate: true
auto-tick-rate-limit: 20
#Sets the base tick rate (1 = 20 ticks per second, 2 = 10 ticks per second, etc.)
base-tick-rate: 1
#Tick all players each tick even when other settings disallow this
always-tick-players: false
chunk-sending:
#Amount of chunks sent to players per tick
per-tick: 4
#Amount of chunks sent around each player
max-chunks: 192
#Amount of chunks that need to be sent before spawning the player
spawn-threshold: 56
#Save a serialized copy of the chunk in memory for faster sending
#Useful in mostly-static worlds where lots of players join at the same time
cache-chunks: false
chunk-ticking:
#Max amount of chunks processed each tick
per-tick: 40
#Radius of chunks around a player to tick
tick-radius: 3
light-updates: false
clear-tick-list: false
chunk-generation:
#Max. amount of chunks in the waiting queue to be generated
queue-size: 8
#Max. amount of chunks in the waiting queue to be populated
population-queue-size: 8
ticks-per:
animal-spawns: 400
monster-spawns: 1
autosave: 6000
cache-cleanup: 900
spawn-limits:
#Max amount of these entities
monsters: 70
animals: 15
water-animals: 5
ambient: 15
player:
#If true, player data will be saved as players/playername.dat
#If false, nukkit won't save player data as "dat" files, in order that plugins can do something on it.
save-player-data: true
aliases:
#Aliases for commands
#Examples:
#showtheversion: version
#savestop: [save-all, stop]
worlds:
#These settings will override the generator set in server.properties and allows loading multiple levels
#Example:
#world:
# seed: 404
# generator: FLAT:2;7,59x1,3x3,2;1;decoration(treecount=80 grasscount=45)

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#Properties Config file
#2018-05-13 08:00:20
motd=Nukkit Server For Minecraft: PE
sub-motd=Powered by Nukkit
server-port=19132
server-ip=0.0.0.0
view-distance=10
white-list=off
achievements=on
announce-player-achievements=on
spawn-protection=16
max-players=20
allow-flight=off
spawn-animals=on
spawn-mobs=on
gamemode=0
force-gamemode=off
hardcore=off
pvp=on
difficulty=1
generator-settings=
level-name=world
level-seed=
level-type=DEFAULT
enable-query=on
enable-rcon=off
rcon.password=wMDM2Y2EwN
auto-save=on
force-resources=off
bug-report=on
xbox-auth=on

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# PocketMine MP
[PocketMine MP](https://github.com/pmmp/PocketMine-MP)
A server software for Minecraft: Bedrock Edition in PHP

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-03-12T14:38:58+01:00",
"name": "PocketmineMP",
"author": "info@swisscrafting.ch",
"description": "Pocketmine Egg\r\nby onekintaro from swisscrafting.ch\r\nwith the nice help from #eggs Channel on Pterodactyl-Discord :)",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:base_debian"
],
"file_denylist": [],
"startup": ".\/bin\/php7\/bin\/php .\/PocketMine-MP.phar --no-wizard --disable-ansi",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-ip\": \"0.0.0.0\",\r\n \"enable-query\": \"true\",\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"query.port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \")! For help, type \",\r\n \"userInteraction\": [\r\n \"Go to eula.txt for more info.\"\r\n ]\r\n}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"server.log\"\r\n}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt install -y curl jq\r\n\r\ncd \/mnt\/server\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_LINK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\n## this is a simple script to validate a download url actaully exists\r\n\r\nif [ ! -z \"${DOWNLOAD_URL}\"]; then \r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_URL}; then\r\n echo -e \"link is valid. setting download link to ${DOWNLOAD_URL}\"\r\n DOWNLOAD_LINK=${DOWNLOAD_URL}\r\n else \r\n echo -e \"link is invalid closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\ncurl -sSL ${DOWNLOAD_LINK} > PocketMine-MP.phar\r\n\r\necho -e \"\\n downloading latest php7.4 build from pocketmine\"\r\ncurl -sSL -o php.binary.tar.gz https:\/\/jenkins.pmmp.io\/job\/PHP-7.4-Linux-x86_64\/lastSuccessfulBuild\/artifact\/PHP_Linux-x86_64.tar.gz\r\n\r\necho -e \"\\n getting default server.properties\"\r\ncurl -sSL https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/bedrock\/pocketmine_mp\/server.properties > server.properties\r\n\r\necho -e \"\\n unpacking php7 binaries\"\r\ntar -xzvf php.binary.tar.gz\r\n\r\necho -e \"\\n removing php7 packages\"\r\nrm -rf \/mnt\/server\/php.binary.tar.gz\r\n\r\necho -e \"\\n creating files and folders\"\r\ntouch banned-ips.txt banned-players.txt ops.txt white-list.txt server.log\r\nmkdir -p players worlds plugins resource_packs",
"container": "debian:buster-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "PocketmineMP Version",
"description": "Version from Github",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
},
{
"name": "Github Package",
"description": "",
"env_variable": "GITHUB_PACKAGE",
"default_value": "pmmp\/PocketMine-MP",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20"
},
{
"name": "Match",
"description": "",
"env_variable": "MATCH",
"default_value": "PocketMine-MP.phar",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20"
}
]
}

View File

@@ -0,0 +1,28 @@
#Properties Config file
#Tue Jul 3 19:14:16 UTC 2018
motd=PocketMine-MP Server
server-port=25573
white-list=off
announce-player-achievements=on
spawn-protection=16
max-players=20
allow-flight=off
spawn-animals=on
spawn-mobs=on
gamemode=0
force-gamemode=off
hardcore=off
pvp=on
difficulty=1
generator-settings=
level-name=world
level-seed=
level-type=DEFAULT
enable-query=true
enable-rcon=off
rcon.password=BhPTpB1bvi
auto-save=on
view-distance=8
xbox-auth=on
server-ip=0.0.0.0
query.port=25573