refactor: move games to their own folder

This commit is contained in:
Softwarenoob
2021-07-02 03:20:20 +03:00
parent 772c791bda
commit 8ef59591f1
267 changed files with 113 additions and 113 deletions

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# SCP: Secret Laboratory
SCP: Secret Laboratory Dedicated Linux Server AddID: [996560](https://steamdb.info/app/996560/)
This Server is NOT compatible with ServerMod2 or MultiAdmin
### Minimum RAM warning
Minimum required memory to run the server: 3096 MB
### Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 7777 |
### Verification
The server must be verified to be visible in the Server Browser.
Before requesting verification make sure your server follows the [Verified Server Rules](https://scpslgame.com/Verified_server_rules.pdf).
#### Requesting Verification
Once ready send an email to server.verification@scpslgame.com with the following info:
* The server's external IPv4 address
* The port used by the server
* If the server IP is static or dynamic
#### Mods/Plugins may require ports to be added to the server.

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-01-08T14:18:35+01:00",
"name": "SCP:SL",
"author": "info@goover.de",
"description": "Egg for SCP: Secret Laboratory Dedicated Linux Server",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:debian_mono-5-complete"
],
"startup": ".\/LocalAdmin {{SERVER_PORT}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Waiting for players..\",\r\n \"userInteraction\": []\r\n}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"logs\/latest.log\"\r\n}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nmkdir -p $HOME\/.config",
"container": "debian:buster-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "SRCDS_APPID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "996560",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20"
},
{
"name": "Dotnet Bundle",
"description": "Only used for EXILED Framework Updater.",
"env_variable": "DOTNET_BUNDLE_EXTRACT_BASE_DIR",
"default_value": ".\/dotnet-bundle",
"user_viewable": false,
"user_editable": false,
"rules": "required|string"
}
]
}