refactor: move games to their own folder

This commit is contained in:
Softwarenoob
2021-07-02 03:20:20 +03:00
parent 772c791bda
commit 8ef59591f1
267 changed files with 113 additions and 113 deletions

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## The Forest
As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants.
Build, explore, survive in this terrifying first-person survival horror simulator.
**NOTE**
This server requires a Steam Token
You can generate the token on steam at https://steamcommunity.com/dev/managegameservers
## Server Ports
The forest server requires three ports for access Server port (Default), Steam port (8766), Query Port (27016) but some plugins may require extra ports to enabled for the server.
| Port | default |
|---------|---------|
| Server | any |
| Steam | 8766 |
| Query | 27016 |

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-01-03T20:24:12+01:00",
"name": "The Forest",
"author": "admin@softwarenoob.com",
"description": "As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants. Build, explore, survive in this terrifying first-person survival horror simulator.",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:ubuntu_wine-xvfb"
],
"startup": ".\/start.sh",
"config": {
"files": "{\r\n \"\/TheForestDedicatedServer_Data\/forest\/config\/config.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"serverIP\": \"serverIP {{server.build.default.ip}}:{{server.build.default.port}}\",\r\n \"serverSteamPort\": \"serverSteamPort {{server.build.env.STEAM_PORT}}\",\r\n \"serverGamePort\": \"serverGamePort {{server.build.default.port}}\",\r\n \"serverQueryPort\": \"serverQueryPort {{server.build.env.QUERY_PORT}}\",\r\n \"serverName\": \"serverName {{server.build.env.SERVER_NAME}}\",\r\n \"serverPlayers\": \"serverPlayers {{server.build.env.MAX_PLAYERS}}\",\r\n \"serverPassword\": \"serverPassword {{server.build.env.SERVER_PASS}}\",\r\n \"serverPasswordAdmin\": \"serverPasswordAdmin {{server.build.env.ADMIN_PASS}}\",\r\n \"serverSteamAccount\": \"serverSteamAccount {{server.build.env.STEAM_ACC}}\",\r\n \"enableVAC\": \"enableVAC {{server.build.env.VAC}}\",\r\n \"difficulty\": \"difficulty {{server.build.env.SERVER_DIFFICULTY}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Game autosave started\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Installation Script\r\n#\r\n# Install dependencies\r\napt update\r\napt -y --no-install-recommends install curl unzip libstdc++6 lib32gcc1 ca-certificates\r\n\r\n\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## Install game using steamcmd\r\n.\/steamcmd.sh +login anonymous +@sSteamCmdForcePlatformType windows +force_install_dir \/mnt\/server +app_update ${APPID} ${EXTRA_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Configure wine and server startup config\r\nmkdir -p \/home\/container\/.wine64\r\necho \"#!\/bin\/sh\r\nexport WINEARCH=win64\r\nexport WINEPREFIX=\/home\/container\/.wine64\r\nxvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' wine64 \/home\/container\/TheForestDedicatedServer.exe -batchmode -nographics -nosteamclient -savefolderpath \/home\/container\/TheForestDedicatedServer_Data -configfilepath \/home\/container\/TheForestDedicatedServer_Data\/forest\/config\/config.cfg |grep -v 'RenderTexture.Create failed: format unsupported - 2.'\" > \/mnt\/server\/start.sh\r\nchmod +x \/mnt\/server\/start.sh\r\n\r\n## Create Config\r\n\r\nmkdir -p $HOME\/TheForestDedicatedServer_Data\/forest\/config\/\r\n#rm -fR $HOME\/TheForestDedicatedServer_Data\/forest\/config\/config.cfg\r\ncat <<EOT > $HOME\/TheForestDedicatedServer_Data\/forest\/config\/config.cfg\r\n\/\/ Dedicated Server Settings.\r\n\/\/ Server IP address - Note: If you have a router, this address is the internal address, and you need to configure ports forwarding, append the current game port here as well\r\nserverIP\r\n\/\/ Steam Communication Port - Note: If you have a router you will need to open this port.\r\nserverSteamPort\r\n\/\/ Game Communication Port - Note: If you have a router you will need to open this port.\r\nserverGamePort\r\n\/\/ Query Communication Port - Note: If you have a router you will need to open this port.\r\nserverQueryPort\r\n\/\/ Server display name\r\nserverName\r\n\/\/ Maximum number of players\r\nserverPlayers 5\r\n\/\/ Server password. blank means no password\r\nserverPassword\r\n\/\/ Server administration password. blank means no password\r\nserverPasswordAdmin\r\n\/\/ Your Steam account name. blank means anonymous (see Steam server account bellow)\r\nserverSteamAccount\r\n\/\/ Enable VAC (Valve Anti Cheat) on the server. off by default, uncomment to enable\r\nenableVAC on\r\n\/\/ Time between server auto saves in minutes\r\nserverAutoSaveInterval 15\r\n\/\/ Game difficulty mode. Must be set to \"Peaceful\" \"Normal\" or \"Hard\"\r\ndifficulty Normal\r\n\/\/ New or continue a game. Must be set to \"New\" or \"Continue\"\r\ninitType New\r\n\/\/ Slot to save the game. Must be set 1 2 3 4 or 5\r\nslot 1\r\n\/\/ Show event log. Must be set \"off\" or \"on\"\r\nshowLogs off\r\n\/\/ Contact email for server admin\r\nserverContact email@gmail.com\r\n\/\/ No enemies. Must be set to \"on\" or \"off\"\r\nveganMode off\r\n\/\/ No enemies during day time. Must be set to \"on\" or \"off\"\r\nvegetarianMode off\r\n\/\/ Reset all structure holes when loading a save. Must be set to \"on\" or \"off\"\r\nresetHolesMode off\r\n\/\/ Regrow 10% of cut down trees when sleeping. Must be set to \"on\" or \"off\"\r\ntreeRegrowMode off\r\n\/\/ Allow building destruction. Must be set to \"on\" or \"off\"\r\nallowBuildingDestruction on\r\n\/\/ Allow enemies in creative games. Must be set to \"on\" or \"off\"\r\nallowEnemiesCreativeMode off\r\n\/\/ Allow clients to use the built in development console. Must be set to \"on\" or \"off\"\r\nallowCheats off\r\n\/\/ Allows defining a custom folder for save slots, leave empty to use the default location\r\nsaveFolderPath\r\n\/\/ Target FPS when no client is connected\r\ntargetFpsIdle 5\r\n\/\/ Target FPS when there is at least one client connected\r\ntargetFpsActive 60\r\nEOT",
"container": "debian:buster-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "APP ID",
"description": "The ID corresponding to the game to download.",
"env_variable": "APPID",
"default_value": "556450",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|digits_between:1,6"
},
{
"name": "Server Name",
"description": "Name of the server, appears in Steam browser.",
"env_variable": "SERVER_NAME",
"default_value": "Pterodactyl Forest Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64"
},
{
"name": "Steam Port",
"description": "Steam port",
"env_variable": "STEAM_PORT",
"default_value": "8766",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20"
},
{
"name": "Query Port",
"description": "Query port, this port is also used for connecting to the server",
"env_variable": "QUERY_PORT",
"default_value": "27016",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20"
},
{
"name": "Max Players",
"description": "Server player cap",
"env_variable": "MAX_PLAYERS",
"default_value": "10",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20"
},
{
"name": "Difficulty",
"description": "Server difficulty setting, Peaceful, Normal or Hard.",
"env_variable": "SERVER_DIFFICULTY",
"default_value": "Normal",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:Peaceful,Normal,Hard"
},
{
"name": "Steam Account Token",
"description": "The Steam Account Token is required for the server to save player progress. Use APP ID 242760 for the token generation. \r\n\r\nYou can generate the token on steam at https:\/\/steamcommunity.com\/dev\/managegameservers",
"env_variable": "STEAM_ACC",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
},
{
"name": "Server Password",
"description": "Password protects the server if set, any player must enter the password to join",
"env_variable": "SERVER_PASS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20"
},
{
"name": "Admin Password",
"description": "A password that will be used to gain admin access to the server in-game",
"env_variable": "ADMIN_PASS",
"default_value": "cHanGetHePaSwWord",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
},
{
"name": "Enable VAC",
"description": "",
"env_variable": "VAC",
"default_value": "off",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:3"
}
]
}