Update velocity.toml
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		| @@ -1,12 +1,12 @@ | |||||||
| # Config version. Do not change this | # Config version. Do not change this | ||||||
| config-version = "2.5" | config-version = "2.6" | ||||||
|  |  | ||||||
| # What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577. | # What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577. | ||||||
| bind = "0.0.0.0:25577" | bind = "0.0.0.0:25577" | ||||||
|  |  | ||||||
| # What should be the MOTD? This gets displayed when the player adds your server to | # What should be the MOTD? This gets displayed when the player adds your server to | ||||||
| # their server list. Legacy color codes and JSON are accepted. | # their server list. Only MiniMessage format is accepted. | ||||||
| motd = "	add3A Velocity Server" | motd = "<#09add3>A Velocity Server" | ||||||
|  |  | ||||||
| # What should we display for the maximum number of players? (Velocity does not support a cap | # What should we display for the maximum number of players? (Velocity does not support a cap | ||||||
| # on the number of players online.) | # on the number of players online.) | ||||||
| @@ -34,7 +34,7 @@ prevent-client-proxy-connections = false | |||||||
| #                  unable to implement network level firewalling (on a shared host). | #                  unable to implement network level firewalling (on a shared host). | ||||||
| # - "modern":      Forward player IPs and UUIDs as part of the login process using | # - "modern":      Forward player IPs and UUIDs as part of the login process using | ||||||
| #                  Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher. | #                  Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher. | ||||||
| player-info-forwarding-mode = "legacy" | player-info-forwarding-mode = "NONE" | ||||||
|  |  | ||||||
| # If you are using modern or BungeeGuard IP forwarding, configure a file that contains a unique secret here. | # If you are using modern or BungeeGuard IP forwarding, configure a file that contains a unique secret here. | ||||||
| # The file is expected to be UTF-8 encoded and not empty. | # The file is expected to be UTF-8 encoded and not empty. | ||||||
| @@ -72,9 +72,9 @@ enable-player-address-logging = true | |||||||
| [servers] | [servers] | ||||||
| # Configure your servers here. Each key represents the server's name, and the value | # Configure your servers here. Each key represents the server's name, and the value | ||||||
| # represents the IP address of the server to connect to. | # represents the IP address of the server to connect to. | ||||||
| lobby = "127.0.0.1:30066" | lobby = "172.18.0.1:30066" | ||||||
| factions = "127.0.0.1:30067" | factions = "172.18.0.1:30067" | ||||||
| minigames = "127.0.0.1:30068" | minigames = "172.18.0.1:30068" | ||||||
|  |  | ||||||
| # In what order we should try servers when a player logs in or is kicked from a server. | # In what order we should try servers when a player logs in or is kicked from a server. | ||||||
| try = [ | try = [ | ||||||
|   | |||||||
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