- properly remove Movies in script

- fixes names
- adds links to additional README(s)
- adds ServerPVE toggle
- adds ServerPassword
- adds sleep 15s for log files to allow for more accurate console logging
- adds troubleshooting help to README
This commit is contained in:
Derrick A
2023-10-28 17:49:18 -04:00
parent 0e256a6ae9
commit c6ac2d49d2
4 changed files with 35 additions and 8 deletions

View File

@@ -4,8 +4,8 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-10-28T14:43:36-04:00",
"name": "Ark: Survival Ascended",
"exported_at": "2023-10-28T17:45:10-04:00",
"name": "ARK: Survival Ascended",
"author": "blood@darkartsgaming.com",
"description": "ARK is reimagined from the ground-up into the next-generation of video game technology with Unreal Engine 5! Form a tribe, tame & breed hundreds of unique dinosaurs and primeval creatures, explore, craft, build, and fight your way to the top of the food-chain. Your new world awaits!",
"features": [
@@ -15,16 +15,16 @@
"ghcr.io\/parkervcp\/steamcmd:proton": "ghcr.io\/parkervcp\/steamcmd:proton"
},
"file_denylist": [],
"startup": "proton run .\/ShooterGame\/Binaries\/Win64\/ArkAscendedServer.exe \"{{SERVER_MAP}}?listen?MaxPlayers={{MAX_PLAYERS}}?SessionName={{SESSION_NAME}}?Port={{SERVER_PORT}}?QueryPort={{QUERY_PORT}}?ServerAdminPassword={{ARK_ADMIN_PASSWORD}}{{ARGS_PARAMS}}\"$( [ \"$BATTLE_EYE\" == \"1\" ] || printf %s ' -NoBattlEye' ) {{ARGS_FLAGS}} & ARK_PID=$! ; tail -F .\/ShooterGame\/Saved\/Logs\/ShooterGame.log",
"startup": "proton run .\/ShooterGame\/Binaries\/Win64\/ArkAscendedServer.exe \"{{SERVER_MAP}}?listen?MaxPlayers={{MAX_PLAYERS}}?SessionName={{SESSION_NAME}}?Port={{SERVER_PORT}}?QueryPort={{QUERY_PORT}}?ServerAdminPassword={{ARK_ADMIN_PASSWORD}}$( [ \"$SERVER_PVE\" == \"0\" ] || printf %s '?ServerPVE=True' )$( [ -z \"$SERVER_PASSWORD\" ] || printf %s '?ServerPassword={{SERVER_PASSWORD}}' ){{ARGS_PARAMS}}\"$( [ \"$BATTLE_EYE\" == \"1\" ] || printf %s ' -NoBattlEye' ) {{ARGS_FLAGS}} & ARK_PID=$! ; sleep 15 ; tail -F .\/ShooterGame\/Saved\/Logs\/ShooterGame.log",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"tail: .\/ShooterGame\/Saved\/Logs\/ShooterGame.log: file truncated\"\r\n}",
"startup": "{\r\n \"done\": \"]Full Startup: \"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ubuntu:18.04'\r\napt -y update\r\napt -y --no-install-recommends --no-install-suggests install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\n\r\nmkdir -p \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## create a symbolic link for loading mods\r\ncd \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\nln -sf ..\/..\/..\/..\/..\/Steam\/steamapps steamapps\r\n\r\n## cleanup movies?\r\nmkdir -p \/mnt\/server\/ShooterGame\/Content\r\nrm -rf Movies\r\n\r\n## touch log file\r\nmkdir -p \/mnt\/server\/ShooterGame\/Saved\/Logs\r\necho \"--fresh install--\" >> \/mnt\/server\/ShooterGame\/Saved\/Logs\/ShooterGame.log\r\n\r\ncd \/mnt\/server",
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ubuntu:18.04'\r\napt -y update\r\napt -y --no-install-recommends --no-install-suggests install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\n\r\nmkdir -p \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## create a symbolic link for loading mods\r\ncd \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\nln -sf ..\/..\/..\/..\/..\/Steam\/steamapps steamapps\r\n\r\n## cleanup movies?\r\nrm -rf \/mnt\/server\/ShooterGame\/Content\/Movies\r\n\r\n## touch log file\r\nmkdir -p \/mnt\/server\/ShooterGame\/Saved\/Logs\r\necho \"--fresh install--\" >> \/mnt\/server\/ShooterGame\/Saved\/Logs\/ShooterGame.log\r\n\r\ncd \/mnt\/server",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@@ -129,6 +129,26 @@
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Server PvE",
"description": "player vs environment. default is player-vs-player",
"env_variable": "SERVER_PVE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Server Password",
"description": "required password to enter the server, leave blank for public server",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
}
]
}