Updated Compatibility with Velocity 1.1.x
This commit is contained in:
		| @@ -3,33 +3,33 @@ | |||||||
|     "meta": { |     "meta": { | ||||||
|         "version": "PTDL_v1" |         "version": "PTDL_v1" | ||||||
|     }, |     }, | ||||||
|     "exported_at": "2019-07-14T20:36:29-04:00", |     "exported_at": "2020-11-21T14:09:45-05:00", | ||||||
|     "name": "Velocity", |     "name": "Velocity", | ||||||
|     "author": "parker@parkervcp.com", |     "author": "parker@parkervcp.com", | ||||||
|     "description": "Velocity is a Minecraft server proxy with unparalleled server support, scalability, and flexibility.", |     "description": "Velocity is a Minecraft server proxy with unparalleled server support, scalability, and flexibility.", | ||||||
|  |     "features": null, | ||||||
|     "image": "quay.io\/pterodactyl\/core:java", |     "image": "quay.io\/pterodactyl\/core:java", | ||||||
|     "startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -jar {{SERVER_JARFILE}}", |     "startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -jar {{SERVER_JARFILE}}", | ||||||
|     "config": { |     "config": { | ||||||
|         "files": "{\r\n    \"velocity.toml\": {\r\n        \"parser\": \"file\",\r\n        \"find\": {\r\n            \"bind = \": \"bind = \\\"0.0.0.0:{{server.build.default.port}}\\\"\"\r\n        }\r\n    }\r\n}", |         "files": "{\r\n    \"velocity.toml\": {\r\n        \"parser\": \"file\",\r\n        \"find\": {\r\n            \"bind = \": \"bind = \\\"0.0.0.0:{{server.build.default.port}}\\\"\"\r\n        }\r\n    }\r\n}", | ||||||
|         "startup": "{\r\n    \"done\": \"Done (\"\r\n}", |         "startup": "{\r\n    \"done\": \"Done (\"\r\n}", | ||||||
|         "logs": "{}", |         "logs": "{}", | ||||||
|         "stop": "shutdown" |         "stop": "end" | ||||||
|     }, |     }, | ||||||
|     "scripts": { |     "scripts": { | ||||||
|         "installation": { |         "installation": { | ||||||
|             "script": "#!\/bin\/ash\r\n# Velocity Proxy Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napk add --no-cache curl\r\n\r\nmkdir -p \/mnt\/server\/\r\n\r\ncd \/mnt\/server\/\r\n\r\nif [ -z ${VELOCITY_VERSION} ] || [ ${VELOCITY_VERSION} == \"latest\" ]; then\r\n\tVELOCITY_VERSION=\/lastStableBuild\r\nfi\r\n\r\necho -e \"Getting download link\"\r\nDOWNLOAD_ENDPOINT=$(curl https:\/\/ci.velocitypowered.com\/job\/velocity\/${VELOCITY_VERSION}\/ | grep -Eo 'href=\"[^\\\"]+\"' | grep -vE \"view|fingerprint\" | grep \".jar\" | sed -n 's\/.*href=\"\\([^\"]*\\).*\/\\1\/p')\r\nDOWNLOAD_LINK=https:\/\/ci.velocitypowered.com\/job\/velocity\/lastStableBuild\/${DOWNLOAD_ENDPOINT}\r\n\r\necho -e \"Downloading ${DOWNLOAD_LINK}\"\r\ncurl ${DOWNLOAD_LINK} -o ${SERVER_JARFILE}\r\n\r\nif [ -f velocity.toml ]; then\r\n    echo -e \"velocity config file exists\"\r\nelse\r\n    echo -e \"downloading velocity config file.\"\r\n    curl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/proxy\/proxy\/velocity\/velocity.toml -o velocity.toml\r\nfi\r\n\r\necho -e \"install complete\"", |             "script": "#!\/bin\/ash\r\n# Velocity Proxy Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napk add --no-cache curl\r\n\r\nmkdir -p \/mnt\/server\/\r\n\r\ncd \/mnt\/server\/\r\n\r\nif [ -z ${VELOCITY_VERSION} ] || [ ${VELOCITY_VERSION} == \"latest\" ]; then\r\n\tVELOCITY_VERSION=\/latest\r\nfi\r\n\r\necho -e \"Getting download link\"\r\nDOWNLOAD_ENDPOINT=$(curl https:\/\/versions.velocitypowered.com\/download\/${VELOCITY_VERSION}\/ | grep -Eo 'href=\"[^\\\"]+\"' | grep -vE \"view|fingerprint\" | grep \".jar\" | sed -n 's\/.*href=\"\\([^\"]*\\).*\/\\1\/p')\r\nDOWNLOAD_LINK=https:\/\/versions.velocitypowered.com\/download\/${DOWNLOAD_ENDPOINT}\r\n\r\necho -e \"Downloading ${DOWNLOAD_LINK}\"\r\ncurl ${DOWNLOAD_LINK} -o ${SERVER_JARFILE}\r\n\r\nif [ -f velocity.toml ]; then\r\n    echo -e \"velocity config file exists\"\r\nelse\r\n    echo -e \"downloading velocity config file.\"\r\n    curl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/proxy\/proxy\/velocity\/velocity.toml -o velocity.toml\r\nfi\r\n\r\necho -e \"install complete\"", | ||||||
|             "container": "alpine:3.10", |             "container": "alpine:3.10", | ||||||
|             "entrypoint": "ash" |             "entrypoint": "ash" | ||||||
|         } |         } | ||||||
|     }, |     }, | ||||||
|     "variables": [ |     "variables": [{ | ||||||
|         { |  | ||||||
|             "name": "Velocity Version", |             "name": "Velocity Version", | ||||||
|             "description": "The Velocity Proxy version to download.\r\n\r\nset to 'latest ' the download the last stable build.", |             "description": "The Velocity Proxy version to download.\r\n\r\nset to 'latest ' the download the last stable build.", | ||||||
|             "env_variable": "VELOCITY_VERSION", |             "env_variable": "VELOCITY_VERSION", | ||||||
|             "default_value": "latest", |             "default_value": "latest", | ||||||
|             "user_viewable": 1, |             "user_viewable": true, | ||||||
|             "user_editable": 0, |             "user_editable": false, | ||||||
|             "rules": "required|string|max:20" |             "rules": "required|string|max:20" | ||||||
|         }, |         }, | ||||||
|         { |         { | ||||||
| @@ -37,8 +37,8 @@ | |||||||
|             "description": "Server Jar File name", |             "description": "Server Jar File name", | ||||||
|             "env_variable": "SERVER_JARFILE", |             "env_variable": "SERVER_JARFILE", | ||||||
|             "default_value": "velocity.jar", |             "default_value": "velocity.jar", | ||||||
|             "user_viewable": 1, |             "user_viewable": true, | ||||||
|             "user_editable": 0, |             "user_editable": false, | ||||||
|             "rules": "required|string|max:20" |             "rules": "required|string|max:20" | ||||||
|         } |         } | ||||||
|     ] |     ] | ||||||
|   | |||||||
| @@ -1,106 +1,135 @@ | |||||||
| # Config version. Do not change this | # Config version. Do not change this | ||||||
| config-version = "1.0" | config-version = "1.0" | ||||||
|  |  | ||||||
| # What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577. | # What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577. | ||||||
| bind = "0.0.0.0:25577" | bind = "0.0.0.0:25577" | ||||||
|  |  | ||||||
| # What should be the MOTD? This gets displayed when the player adds your server to | # What should be the MOTD? This gets displayed when the player adds your server to | ||||||
| # their server list. Legacy color codes and JSON are accepted. | # their server list. Legacy color codes and JSON are accepted. | ||||||
| motd = "&3A Velocity Server" | motd = "&3A Velocity Server" | ||||||
|  |  | ||||||
| # What should we display for the maximum number of players? (Velocity does not support a cap | # What should we display for the maximum number of players? (Velocity does not support a cap | ||||||
| # on the number of players online.) | # on the number of players online.) | ||||||
| show-max-players = 500 | show-max-players = 500 | ||||||
|  |  | ||||||
| # Should we authenticate players with Mojang? By default, this is on. | # Should we authenticate players with Mojang? By default, this is on. | ||||||
| online-mode = true | online-mode = true | ||||||
|  | # If client's ISP/AS sent from this proxy is different from the one from Mojang's | ||||||
|  | # authentication server, the player is kicked. This disallows some VPN and proxy | ||||||
|  | # connections but is a weak form of protection. | ||||||
|  | prevent-client-proxy-connections = false | ||||||
| # Should we forward IP addresses and other data to backend servers? | # Should we forward IP addresses and other data to backend servers? | ||||||
| # Available options: | # Available options: | ||||||
| # - "none":   No forwarding will be done. All players will appear to be connecting from the | # - "none":        No forwarding will be done. All players will appear to be connecting | ||||||
| #             proxy and will have offline-mode UUIDs. | #                  from the proxy and will have offline-mode UUIDs. | ||||||
| # - "legacy": Forward player IPs and UUIDs in a BungeeCord-compatible format. Use this if | # - "legacy":      Forward player IPs and UUIDs in a BungeeCord-compatible format. Use this | ||||||
| #             you run servers using Minecraft 1.12 or lower. | #                  if you run servers using Minecraft 1.12 or lower. | ||||||
| # - "modern": Forward player IPs and UUIDs as part of the login process using Velocity's  | # - "bungeeguard": Forward player IPs and UUIDs in a format supported by the BungeeGuard | ||||||
| #             native forwarding. Only applicable for Minecraft 1.13 or higher. | #                  plugin. Use this if you run servers using Minecraft 1.12 or lower, and are | ||||||
|  | #                  unable to implement network level firewalling (on a shared host). | ||||||
|  | # - "modern":      Forward player IPs and UUIDs as part of the login process using | ||||||
|  | #                  Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher. | ||||||
| player-info-forwarding-mode = "NONE" | player-info-forwarding-mode = "NONE" | ||||||
|  | # If you are using modern or BungeeGuard IP forwarding, configure an unique secret here. | ||||||
| # If you are using modern IP forwarding, configure an unique secret here. | forwarding-secret = "pNuOOnPLzGd4" | ||||||
| forwarding-secret = "FrP42MxySW6Y" |  | ||||||
|  |  | ||||||
| # Announce whether or not your server supports Forge. If you run a modded server, we | # Announce whether or not your server supports Forge. If you run a modded server, we | ||||||
| # suggest turning this on. | # suggest turning this on. | ||||||
|  | #  | ||||||
|  | # If your network runs one modpack consistently, consider using ping-passthrough = "mods" | ||||||
|  | # instead for a nicer display in the server list. | ||||||
| announce-forge = false | announce-forge = false | ||||||
|  | # If enabled (default is false) and the proxy is in online mode, Velocity will kick | ||||||
|  | # any existing player who is online if a duplicate connection attempt is made. | ||||||
|  | kick-existing-players = false | ||||||
|  | # Should Velocity pass server list ping requests to a backend server? | ||||||
|  | # Available options: | ||||||
|  | # - "disabled":    No pass-through will be done. The velocity.toml and server-icon.png | ||||||
|  | #                  will determine the initial server list ping response. | ||||||
|  | # - "mods":        Passes only the mod list from your backend server into the response. | ||||||
|  | #                  The first server in your try list (or forced host) with a mod list will be | ||||||
|  | #                  used. If no backend servers can be contacted, Velocity won't display any | ||||||
|  | #                  mod information. | ||||||
|  | # - "description": Uses the description and mod list from the backend server. The first | ||||||
|  | #                  server in the try (or forced host) list that responds is used for the | ||||||
|  | #                  description and mod list. | ||||||
|  | # - "all":         Uses the backend server's response as the proxy response. The Velocity | ||||||
|  | #                  configuration is used if no servers could be contacted. | ||||||
|  | ping-passthrough = "DISABLED" | ||||||
|  |  | ||||||
| [servers] | [servers] | ||||||
| # Configure your servers here. Each key represents the server's name, and the value |   # Configure your servers here. Each key represents the server's name, and the value | ||||||
| # represents the IP address of the server to connect to. |   # represents the IP address of the server to connect to. | ||||||
| lobby = "127.0.0.1:30066" |   lobby = "127.0.0.1:30066" | ||||||
| minigames = "127.0.0.1:30068" |   minigames = "127.0.0.1:30068" | ||||||
| factions = "127.0.0.1:30067" |   # In what order we should try servers when a player logs in or is kicked from aserver. | ||||||
|  |   try = ["lobby"] | ||||||
| # In what order we should try servers when a player logs in or is kicked from aserver. |   factions = "127.0.0.1:30067" | ||||||
| try = [ |  | ||||||
|   "lobby" |  | ||||||
| ] |  | ||||||
|  |  | ||||||
| [forced-hosts] | [forced-hosts] | ||||||
| # Configure your forced hosts here. |   "minigames.example.com" = ["minigames"] | ||||||
| "minigames.example.com" = [ |   # Configure your forced hosts here. | ||||||
|   "minigames" |   "lobby.example.com" = ["lobby"] | ||||||
| ] |   "factions.example.com" = ["factions"] | ||||||
| "lobby.example.com" = [ |  | ||||||
|   "lobby" |  | ||||||
| ] |  | ||||||
| "factions.example.com" = [ |  | ||||||
|   "factions" |  | ||||||
| ] |  | ||||||
|  |  | ||||||
| [advanced] | [advanced] | ||||||
| # How large a Minecraft packet has to be before we compress it. Setting this to zero will |   # Specify a custom timeout for connection timeouts here. The default is five seconds. | ||||||
| # compress all packets, and setting it to -1 will disable compression entirely. |   connection-timeout = 5000 | ||||||
| compression-threshold = 256 |   # Enables BungeeCord plugin messaging channel support on Velocity. | ||||||
|  |   bungee-plugin-message-channel = true | ||||||
| # How much compression should be done (from 0-9). The default is -1, which uses the |   # Specify a read timeout for connections here. The default is 30 seconds. | ||||||
| # default level of 6. |   read-timeout = 30000 | ||||||
| compression-level = -1 |   # Enables compatibility with HAProxy. | ||||||
|  |   proxy-protocol = false | ||||||
| # How fast (in milliseconds) are clients allowed to connect after the last connection? By |   # Enables TCP fast open support on the proxy. Requires the proxy to run on Linux. | ||||||
| # default, this is three seconds. Disable this by setting this to 0. |   tcp-fast-open = false | ||||||
| login-ratelimit = 3000 |   # Shows ping requests to the proxy from clients. | ||||||
|  |   show-ping-requests = false | ||||||
| # Specify a custom timeout for connection timeouts here. The default is five seconds. |   # By default, Velocity will attempt to gracefully handle situations where the user unexpectedly | ||||||
| connection-timeout = 5000 |   # loses connection to the server without an explicit disconnect message by attempting to fall the | ||||||
|  |   # user back, except in the case of read timeouts. BungeeCord will disconnect the user instead. You | ||||||
| # Specify a read timeout for connections here. The default is 30 seconds. |   # can disable this setting to use the BungeeCord behavior. | ||||||
| read-timeout = 30000 |   failover-on-unexpected-server-disconnect = true | ||||||
|  |   # How much compression should be done (from 0-9). The default is -1, which uses the | ||||||
| # Enables compatibility with HAProxy. |   # default level of 6. | ||||||
| proxy-protocol = false |   compression-level = -1 | ||||||
|  |   # Declares the proxy commands to 1.13+ clients. | ||||||
|  |   announce-proxy-commands = true | ||||||
|  |   # Enables the logging of commands | ||||||
|  |   log-command-executions = false | ||||||
|  |   # How large a Minecraft packet has to be before we compress it. Setting this to zero will | ||||||
|  |   # compress all packets, and setting it to -1 will disable compression entirely. | ||||||
|  |   compression-threshold = 256 | ||||||
|  |   # How fast (in milliseconds) are clients allowed to connect after the last connection? By | ||||||
|  |   # default, this is three seconds. Disable this by setting this to 0. | ||||||
|  |   login-ratelimit = 3000 | ||||||
|  |  | ||||||
| [query] | [query] | ||||||
| # Whether to enable responding to GameSpy 4 query responses or not. |   # If query is enabled, on what port should the query protocol listen on? | ||||||
| enabled = false |   port = 25577 | ||||||
|  |   # Whether plugins should be shown in query response by default or not | ||||||
| # If query is enabled, on what port should the query protocol listen on? |   show-plugins = false | ||||||
| port = 25577 |   # This is the map name that is reported to the query services. | ||||||
|  |   map = "Velocity" | ||||||
| # This is the map name that is reported to the query services. |   # Whether to enable responding to GameSpy 4 query responses or not. | ||||||
| map = "Velocity" |   enabled = false | ||||||
|  |  | ||||||
| # Whether plugins should be shown in query response by default or not |  | ||||||
| show-plugins = false |  | ||||||
|  |  | ||||||
| [metrics] | [metrics] | ||||||
| # Whether metrics will be reported to bStats (https://bstats.org). |   # A unique, anonymous ID to identify this proxy with. | ||||||
| # bStats collects some basic information, like how many people use Velocity and their |   id = "" | ||||||
| # player count. We recommend keeping bStats enabled, but if you're not comfortable with |   log-failure = false | ||||||
| # this, you can turn this setting off. There is no performance penalty associated with |   # Whether metrics will be reported to bStats (https://bstats.org). | ||||||
| # having metrics enabled, and data sent to bStats can't identify your server. |   # bStats collects some basic information, like how many people use Velocity and their | ||||||
| enabled = true |   # player count. We recommend keeping bStats enabled, but if you're not comfortable with | ||||||
|  |   # this, you can turn this setting off. There is no performance penalty associated with | ||||||
| # A unique, anonymous ID to identify this proxy with. |   # having metrics enabled, and data sent to bStats can't identify your server. | ||||||
| id = "b12f2e77-133c-4a5f-b288-d8833be3dc4d" |   enabled = true | ||||||
|  |  | ||||||
| log-failure = false |  | ||||||
|  |  | ||||||
|  | # Legacy color codes and JSON are accepted in all messages. | ||||||
|  | [messages] | ||||||
|  |   generic-connection-error = "&cAn internal error occurred in your connection." | ||||||
|  |   already-connected = "&cYou are already connected to this proxy!" | ||||||
|  |   online-mode-only = "&cThis server only accepts connections from online-mode clients.\n\n&7Did you change your username? Sign out of Minecraft, sign back in, and try again." | ||||||
|  |   # Prefix when the player is disconnected from a server. | ||||||
|  |   #   First argument '%s': the server name | ||||||
|  |   disconnect-prefix = "&cCan't connect to %s: " | ||||||
|  |   no-available-servers = "&cThere are no available servers." | ||||||
|  |   # Prefix when the player gets kicked from a server. | ||||||
|  |   #   First argument '%s': the server name | ||||||
|  |   kick-prefix = "&cKicked from %s: " | ||||||
|  |   moved-to-new-server-prefix = "&cThe server you were on kicked you: " | ||||||
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