Add Mod List functionality & descriptions clean up
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# DayZ (Experimental)
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**Author's Notice:** This egg ***only*** works with the experimental branch of DayZ (Standalone), and it will ***only*** accept players who are running the experimental client! At time of writing (May 2022), there is ***no*** Stable branch native Linux server binary, and compatibility with Wine is poor.
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**Author's Notice:** This egg ***only*** works with the experimental branch of DayZ (Standalone), and it will ***only*** accept players who are running the experimental client! At time of writing (May 2022), there is ***no*** native Linux server binary for the Stable branch, and compatibility with Wine is poor for the Windows binary.
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- Also accepts server-side only mods.
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- Checks for mod updates against their Steam Workshop page's last update for quick and efficient update checks.
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- Automatically moves mod `.bikey`'s to the `/keys/` directory.
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- Note: These features only work with mods in the `@workshopID#` format. Manually uploaded mods are not automatically updated.
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- Multiple basic settings found within the `serverDZ.cfg` file can be easily set from the server's Startup tab
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- Server name, passwords, disable third person, persistant time, and more...
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- Max Players is configurable and able to be host enforced (\*see [Recommended Egg Modifications](#recommended-egg-modifications))
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