organize repo

update readme for steamcmd games
move arma into the right folder.
This commit is contained in:
parkervcp
2019-12-21 14:21:00 -05:00
parent 078413afb0
commit f4c069eb93
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# ARMA
ARMA is a series of first-person tactical military shooters, originally released for Microsoft Windows. It features large elements of realism and simulation; a blend of large-scale military conflict spread across large areas alongside the more close quartered battles.
## ARMA III
[arma 3](arma3/)
## ARMA III headless client
[arma 3 headless](arma3_headless_client/)

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# Arma 3
### From their [Site](https://arma3.com/)
Experience true combat gameplay in a massive military sandbox. Deploying a wide variety of single- and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation, this is the PCs premier military game. Authentic, diverse, open - Arma 3 sends you to war.
### Minimum RAM warning
This server requires about 2048m to run properly. ARMA 3 is more CPU intensive though.
### Additional settings
Additional server flags can be found [here](https://community.bistudio.com/wiki/Arma_3_Startup_Parameters).
This can help is you see the server using to many cores/threads on the server.
### Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 2302-2306 |
| BattleEye | 2344-2345 |
#### Mods/Plugins may require ports to be added to the server.

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// ****************************************************************************
// *
// Arma 3 - basic.cfg *
// Version 060116 *
// *
// ****************************************************************************
// Defines network tuning parameters
//
// This file is to be passed to the -cfg parameter on the command line for the server
// See http://community.bistudio.com/wiki/basic.cfg
// The following settings are the suggested settings
// BANDWIDTH SETTINGS
// Bandwidth the server is guaranteed to have (in bps)
// General guideline is NumberOfPlayers * 256kb
// Default: 131072
MinBandwidth=5120000;
// Bandwidth the server can never go above (in bps)
// For a single server, use full network speed; decrease when running multiple servers
MaxBandwidth=10240000;
// PACKET SETTINGS
// Maximum number of packets per frame.
// Increasing the value potentially decreases lag, but increases desync
// Default: 128
MaxMsgSend=2048;
// Maximum payload of guaranteed packet (in b)
// Small messages are packed to larger packets
// Guaranteed packets are used for non-repetitive events, like shooting
// Lower value means more packets are sent, so less events will get combined
// Default: 512
MaxSizeGuaranteed=512;
// Maximum payload of non-guaranteed packet (in b)
// Increasing this value may improve bandwidth requirement, but may also increase lag
// Largest factor in desync
// Guidance is half of MaxSizeGuaranteed
// Default: 256
MaxSizeNonguaranteed=256;
// Maximal size of a packet sent over the network
// Only necessary if ISP forces lower packet size and there are connectivity issues
// Default: 1400
// class sockets{maxPacketSize=1400};
// SMOOTHNESS SETTINGS
// Minimal error required to send network updates for far units
// Smaller values will make for smoother movement at long ranges, but will increase network traffic
// Default: 0.003
MinErrorToSend=0.01;
// Minimal error required to send network updates for near units
// Using larger value can reduce traffic sent for near units
// Also controls client to server traffic
// Default: 0.01
MinErrorToSendNear=0.02;
// GEOLOCATION SETTINGS
// Server latitude
serverLatitude=52;
serverLatitudeAuto=52;
// Server Longitude
serverLongitude=0;
serverLongitudeAuto=0;
// MISC
// View Distance (not sure if this actually works)
viewDistance=10000;
// Maximum size (in b) for custom face or sound files
// Default: 0
MaxCustomFileSize=65536;
// Server language
language="English";
steamLanguage="English";
// Adapter
adapter=-1;
// Windowed mode
Windowed=0;
3D_Performance=1.000000;

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// ****************************************************************************
// *
// Arma 3 - server.cfg *
// Version 060117 *
// *
// ****************************************************************************
// ArmA 3 Server Config File
//
// More info about parameters:
// https://community.bistudio.com/wiki/server.cfg
// GENERAL SETTINGS
// Hostname for server.
hostname = "Arma 3 Server";
// Server password - for private servers.
//password = "arma3pass";
// Admin Password
//passwordAdmin = "ADMINPASSWORD";
// Auto-admin
admins[] = {"<UID>"};
// Server Slots
maxPlayers = 32;
// Logfile
logFile = "arma3server.log";
// Minimum Required Client Build
//requiredBuild = 95691
class Missions
{
class Mission1
{
template = ;
difficulty = "Regular";
class Params {};
};
class Mission2
{
template = ;
difficulty = "Regular";
class Params {};
};
class Mission3
{
template = ;
difficulty = "Regular";
class Params {};
};
class Mission4
{
template = ;
difficulty = "Regular";
class Params {};
};
};
// Message of the Day (MOTD)
motd[] = {
"Welcome to My Arma 3 Server",
"TS3 Server: teamspeak.somewhere.com",
"Web: www.example.com"
};
// MOTD Interval (Seconds)
motdInterval = 30;
// VOTING
// Server Mission Start
// minimum number of clients before server starts mission
voteMissionPlayers = 1;
// Accepted Vote Threshold
// 0.33 = 33% clients.
voteThreshold = 0.33;
// INGAME SETTINGS
// Disable Voice over Net (VoN)
// 0 = voice enabled.
// 1 = voice disabled.
disableVoN = 0;
// VoN Codec Quality
// 0-10 = 8kHz (narrowband).
// 11-20 = 16kHz (wideband).
// 21-30 = 32kHz (ultrawideband).
vonCodecQuality = 3;
// Persistent Battlefield
// 0 = disable.
// 1 = enable.
persistent = 1;
// Time Stamp Format
// none, short, full
timeStampFormat = "short";
// Server Statistics
// Set this to 0 to opt-out! More info: https://community.bistudio.com/wiki/Arma_3_Analytics
statisticsEnabled = 1;
// SERVER SECURITY/ANTI HACK
// Verify Signitures for Client Addons
// 0 = off.
// 1 = weak protection (depricated).
// 2 = full protection.
verifySignatures = 2;
// Secure Player ID
// 1 = Server warning message.
// 2 = Kick client.
requiredSecureId = 2;
// Kick Duplicate Player IDs
kickDuplicate = 1;
// BattlEye Anti-Cheat
// 0 = disable
// 1 = enable
BattlEye = 1;
// Allowed File Extentions
allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"};
allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"};
allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"};
// SCRIPTING ISSUES
onUserConnected = "";
onUserDisconnected = "";
doubleIdDetected = "";
// SIGNATURE VERIFICATION
// kick = kick (_this select 0)
// ban = ban (_this select 0)
onUnsignedData = "kick (_this select 0)";
onHackedData = "kick (_this select 0)";
onDifferentData = "";
// HEADLESS CLIENT SUPPORT
// specify ip-adresses of allowed headless clients
headlessClients[] = {"127.0.0.1", "172.18.0.1"};
localClient[] = {"127.0.0.1", "172.18.0.1"};
// BattlEye Anti-Cheat License
// 0 = decline
// 1 = accept
battleyeLicense = 1;

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
},
"exported_at": "2019-03-13T18:40:40-04:00",
"name": "Arma 3",
"author": "daave@aaathats3as.com",
"description": "Experience true combat gameplay in a massive military sandbox. Deploying a wide variety of single- and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation, this is the PC's premier military game. Authentic, diverse, open - Arma 3 sends you to war.",
"image": "quay.io\/parkervcp\/pterodactyl-images:game_arma3",
"startup": ".\/arma3server -ip=0.0.0.0 -port={{SERVER_PORT}} -cfg={{BASIC}} -config={{CONFIG}} {{CUSTOM}} -mod=\"{{MODS}}\" -serverMod=\"{{SERVERMODS}}\"",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Connected to Steam servers\",\r\n \"userInteraction\": []\r\n}",
"logs": "{\r\n \"custom\": true,\r\n \"location\": \"latest.log\"\r\n}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt -y update\r\napt -y --no-install-recommends install curl\r\napt -y --no-install-recommends install lib32gcc1 ca-certificates\r\n\r\ncd \/tmp\r\ncurl -sSLO http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/logs\r\nmkdir -p \"\/mnt\/server\/.local\/share\/Arma 3\" \"\/mnt\/server\/.local\/share\/Arma 3 - Other Profiles\"\r\n\r\ntouch \/mnt\/server\/latest.log\r\nchown -R root:root \/mnt\r\n\r\ntar -xzvf \/tmp\/steamcmd_linux.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\nexport HOME=\/mnt\/server\r\n\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${APP_ID} validate +quit\r\n\r\ncd \/mnt\/server\/\r\n[[ -f basic.cfg ]] || curl -sSLO https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/arma\/arma3\/egg-arma3-config\/basic.cfg\r\n[[ -f server.cfg ]] || curl -sSLO https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/arma\/arma3\/egg-arma3-config\/server.cfg",
"container": "ubuntu:18.04",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Game App ID",
"description": "Steam CMD App ID.",
"env_variable": "APP_ID",
"default_value": "233780",
"user_viewable": 1,
"user_editable": 0,
"rules": "required|alpha_dash|between:1,100"
},
{
"name": "Basic",
"description": "Basic network config",
"env_variable": "BASIC",
"default_value": "basic.cfg",
"user_viewable": 1,
"user_editable": 1,
"rules": "string|nullable"
},
{
"name": "Config",
"description": "Server config",
"env_variable": "CONFIG",
"default_value": "server.cfg",
"user_viewable": 1,
"user_editable": 1,
"rules": "string|nullable"
},
{
"name": "Custom Command Line Option.",
"description": "Put -autoinit or related things in here :)",
"env_variable": "CUSTOM",
"default_value": "",
"user_viewable": 1,
"user_editable": 1,
"rules": "string|nullable"
},
{
"name": "SERVERMODS",
"description": "This is where you put the files that go along with the -serverMods startup option.",
"env_variable": "SERVERMODS",
"default_value": "",
"user_viewable": 1,
"user_editable": 1,
"rules": "string|nullable"
},
{
"name": "Mods",
"description": "This is where you put mods that go along with the -mods startup option",
"env_variable": "MODS",
"default_value": "",
"user_viewable": 1,
"user_editable": 1,
"rules": "string|nullable"
},
{
"name": "Steam User",
"description": "A Steam username with Arma3 on the account.",
"env_variable": "STEAM_USER",
"default_value": "anonymous",
"user_viewable": 0,
"user_editable": 0,
"rules": "required|string"
},
{
"name": "Steam Password",
"description": "Steam User Password",
"env_variable": "STEAM_PASS",
"default_value": "",
"user_viewable": 0,
"user_editable": 0,
"rules": "nullable|string"
},
{
"name": "Steam Auth Code",
"description": "Steam Auth Code only when you're using Steam Auth",
"env_variable": "STEAM_AUTH",
"default_value": "",
"user_viewable": 0,
"user_editable": 0,
"rules": "nullable|string"
}
]
}

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# Arma 3 Headless Client
### From their [Site](https://community.bistudio.com/wiki/Arma_3_Headless_Client)
What is a Headless Client (HC) used for?
* Headless Client is used to offload AI calculations from the server
* Headless Client is integrated into game client and dedicated server executable (WIndows and Linux, use -client parameter)
* The server doesn't allow arbitrary connections from headless clients if you do not define the headless clients IPs in the server.cfg,
### But why?
If you host an Arma 3 Server with lots of AI in it, the Server FPS will drop fast.
Since the server files are only 32 Bit you will need some kind of magical assistant to prevent slow AI.
### Minimum RAM warning
This server requires about 2048m to run properly. ARMA 3 is more CPU intensive though.
### Additional settings
Additional server flags can be found [here](https://community.bistudio.com/wiki/Arma_3_Startup_Parameters).
This can help is you see the server using to many cores/threads on the server.
If you want to know how to implement, take a look at the Wiki [here](https://community.bistudio.com/wiki/Arma_3_Headless_Client#Spawning_the_AI) or at a guide in the A3 Forums [here](https://forums.bohemia.net/forums/topic/178434-arma3-headless-client-guide/).
### Server Ports
Since this is basically a client, this Egg does not need a port.

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
},
"exported_at": "2019-03-25T14:09:36+01:00",
"name": "Arma 3 Headless Client",
"author": "brainp4in@blueberry-hood-clan.de",
"description": "Headless Clients are used to offload AI calculations from the Arma 3 Server.",
"image": "quay.io\/parkervcp\/pterodactyl-images:game_arma3",
"startup": ".\/arma3server -client -connect={{SERVERIP}} -port={{SERVERPORT}} {{CUSTOM}} -mod=\"{{MODS}}\"",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Client connected\",\r\n \"userInteraction\": []\r\n}",
"logs": "{\r\n \"custom\": true,\r\n \"location\": \"latest.log\"\r\n}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt -y update\r\napt -y --no-install-recommends install curl\r\napt -y --no-install-recommends install lib32gcc1 ca-certificates\r\n\r\ncd \/tmp\r\ncurl -sSLO http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/logs\r\nmkdir -p \"\/mnt\/server\/.local\/share\/Arma 3\" \"\/mnt\/server\/.local\/share\/Arma 3 - Other Profiles\"\r\n\r\ntouch \/mnt\/server\/latest.log\r\nchown -R root:root \/mnt\r\n\r\ntar -xzvf \/tmp\/steamcmd_linux.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\nexport HOME=\/mnt\/server\r\n\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${APP_ID} validate +quit\r\n\r\ncd \/mnt\/server\/\r\ncurl -sSLO https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/arma\/arma3\/egg-arma3-config\/server.cfg\r\ncurl -sSLO https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/arma\/arma3\/egg-arma3-config\/basic.cfg",
"container": "ubuntu:18.04",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Game App ID",
"description": "Steam CMD App ID.",
"env_variable": "APP_ID",
"default_value": "233780",
"user_viewable": 1,
"user_editable": 0,
"rules": "required|alpha_dash|between:1,100"
},
{
"name": "Server IP",
"description": "IP address of the Arma 3 server that should be supported by the Headless Client.",
"env_variable": "SERVERIP",
"default_value": "127.0.0.1",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:30"
},
{
"name": "Server Port",
"description": "Port of the Arma 3 server that should be supported by the Headless Client.",
"env_variable": "SERVERPORT",
"default_value": "2302",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:5"
},
{
"name": "Custom Command Line Option.",
"description": "Put -autoinit or related things in here :)",
"env_variable": "CUSTOM",
"default_value": "",
"user_viewable": 1,
"user_editable": 1,
"rules": "string|nullable"
},
{
"name": "Mods",
"description": "This is where you put mods that go along with the -mods startup option",
"env_variable": "MODS",
"default_value": "",
"user_viewable": 1,
"user_editable": 1,
"rules": "string|nullable"
},
{
"name": "Steam User",
"description": "A Steam username with Arma3 on the account.",
"env_variable": "STEAM_USER",
"default_value": "anonymous",
"user_viewable": 0,
"user_editable": 0,
"rules": "required|string"
},
{
"name": "Steam Password",
"description": "Steam User Password",
"env_variable": "STEAM_PASS",
"default_value": "",
"user_viewable": 0,
"user_editable": 0,
"rules": "nullable|string"
},
{
"name": "Steam Auth Code",
"description": "Steam Auth Code only when you're using Steam Auth",
"env_variable": "STEAM_AUTH",
"default_value": "",
"user_viewable": 0,
"user_editable": 0,
"rules": "nullable|string"
}
]
}