A new egg feature modal was introduced in Panel v1.7.0 triggering when server has run out of disk space to provide more user-friendly instructions to both admins and normal users. This is unique to SteamCMD specific errors.
		
			
				
	
	
		
			107 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
			
		
		
	
	
			107 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
| {
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|     "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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|     "meta": {
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|         "version": "PTDL_v1",
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|         "update_url": null
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|     },
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|     "exported_at": "2021-12-22T12:58:29+01:00",
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|     "name": "7 Days To Die",
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|     "author": "kristoffer.norman@bahnhof.se",
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|     "description": "7 days to die server",
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|     "features": [
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|         "steam_disk_space"
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|     ],
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|     "images": [
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|         "ghcr.io\/parkervcp\/games:source"
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|     ],
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|     "file_denylist": [],
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|     "startup": ".\/7DaysToDieServer.x86_64 -configfile=serverconfig.xml -quit -batchmode -nographics -dedicated -ServerPort=${SERVER_PORT} -ServerMaxPlayerCount=${MAX_PLAYERS} -GameDifficulty=${GAME_DIFFICULTY} -ControlPanelEnabled=false -TelnetEnabled=true -TelnetPort=${TELNET_PORT} -TelnetPassword=${PASSWORD} -logfile logs\/latest.log & echo -e \"Checking on telnet connection\" && until nc -z -v -w5 127.0.0.1 ${TELNET_PORT}; do echo \"Waiting for telnet connection...\"; sleep 5; done && $( [[ -z ${PASSWORD} ]] && printf %s \"telnet -E 127.0.0.1 ${TELNET_PORT}\" || printf %s \"rcon -t telnet -a 127.0.0.1:${TELNET_PORT} -p {{PASSWORD}}\" )",
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|     "config": {
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|         "files": "{}",
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|         "startup": "{\r\n    \"done\": \"Connected with 7DTD server\"\r\n}",
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|         "logs": "{}",
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|         "stop": "shutdown"
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|     },
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|     "scripts": {
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|         "installation": {
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|             "script": "#!\/bin\/bash\r\n# 7 days to die Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n    echo -e \"steam user is not set.\\n\"\r\n    echo -e \"Using anonymous user.\\n\"\r\n    STEAM_USER=anonymous\r\n    STEAM_PASS=\"\"\r\n    STEAM_AUTH=\"\"\r\nelse\r\n    echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit \r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
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|             "container": "ghcr.io\/parkervcp\/installers:debian",
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|             "entrypoint": "bash"
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|         }
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|     },
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|     "variables": [
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|         {
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|             "name": "Max Players",
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|             "description": "Maximum Concurrent Players",
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|             "env_variable": "MAX_PLAYERS",
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|             "default_value": "8",
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|             "user_viewable": true,
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|             "user_editable": false,
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|             "rules": "required|string|max:20"
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|         },
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|         {
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|             "name": "Game Difficulty",
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|             "description": "0 - 5, 0=easiest, 5=hardest",
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|             "env_variable": "GAME_DIFFICULTY",
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|             "default_value": "2",
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|             "user_viewable": true,
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|             "user_editable": true,
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|             "rules": "required|integer|between:0,5"
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|         },
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|         {
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|             "name": "Source AppID",
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|             "description": "This is the app id for 7dtd please no step on snek.",
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|             "env_variable": "SRCDS_APPID",
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|             "default_value": "294420",
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|             "user_viewable": false,
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|             "user_editable": false,
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|             "rules": "required|string|max:20"
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|         },
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|         {
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|             "name": "Auto Update",
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|             "description": "This is to auto update the server on start.\r\n\r\nOptions are 0 or 1\r\nDefault is 1",
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|             "env_variable": "AUTO_UPDATE",
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|             "default_value": "1",
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|             "user_viewable": true,
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|             "user_editable": true,
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|             "rules": "required|boolean"
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|         },
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|         {
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|             "name": "ld lib path",
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|             "description": "This is really annoying that more games are doing this.",
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|             "env_variable": "LD_LIBRARY_PATH",
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|             "default_value": ".",
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|             "user_viewable": false,
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|             "user_editable": false,
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|             "rules": "required|string|max:20"
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|         },
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|         {
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|             "name": "Beta Branch",
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|             "description": "Installs beta branch if specified. For example, latest_experimental would install the latest experimental branch release. Requires a reinstall to switch branches properly.",
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|             "env_variable": "SRCDS_BETAID",
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|             "default_value": "",
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|             "user_viewable": true,
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|             "user_editable": true,
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|             "rules": "nullable|string|max:20"
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|         },
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|         {
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|             "name": "Telnet Password",
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|             "description": "Telnet listens on a local interface by default without a password. However, you can specify a password if  you wish to expose telnet.",
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|             "env_variable": "PASSWORD",
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|             "default_value": "",
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|             "user_viewable": true,
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|             "user_editable": true,
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|             "rules": "nullable|string|max:30"
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|         },
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|         {
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|             "name": "Telnet Port",
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|             "description": "",
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|             "env_variable": "TELNET_PORT",
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|             "default_value": "8081",
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|             "user_viewable": true,
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|             "user_editable": true,
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|             "rules": "required|string|max:20"
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|         }
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|     ]
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| }
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